Thanks!
Jon Topielski
Creator of
Recent community posts
This game is amazing. I've been playing for 30+ minutes and already look forward to my next run.
The gameplay reminds me a bit of Bananagrams but a LOT more interesting because of the abilities, goals, and placement bonuses. You're constantly weighing tradeoffs in where you want to place your next word - go for more tiles or go for more completion progress? Or maybe search for more abilities?
My only minor complaint is that the pico-8 font can be a bit hard to read at times but you do get used to it.
If you plan to develop this further, a "shuffle hand" button might be nice to help with brainstorming. Also, a "remove all placed tiles" button incase you realized your word attempt was invalid (maybe right click can work for this). Overall, a really solid entry!
Hi, the source code is public: https://github.com/jontopielski/Stacked-Sprite-Viewer
If you want to fork it and make some changes on your own, feel free!
Hey please join the discord server for all discussions related to the jam: https://discord.gg/bedVx5D9d2
Hi, I'm interested in picking up either SpriteMancer or some of the standalone FX tools (like Pixel or Juice FX) but I was wondering if anyone can let me know the differences between them? Should I just pickup SpriteMancer rather than the individual ones? I'm assuming SpriteMancer is the future of these kinds of tools so if I pick it up hopefully it will receive more support.