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JonyLucas

18
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8
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26
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A member registered Dec 06, 2021 · View creator page →

Creator of

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Ótimos gráficos e trilha sonora. Parabéns pelo trabalho!

Great game. Really enjoyed the art and the mechanics!

Nice, relaxing game. Thankfully you don't have to see dead dolphins, and still you can understand what is happening. My best score is 152. I think it needs some balancing, like, make the dolphins faster, and you ran out of ammo, so you have to collect the crates to restock ammunation, some bombs that could destroy your ship, or something to make it a little more difficult.

The art and sound are very nice, the fact that he's growing up when you collect the cakes is a nice touch, the controls are a little confusing, though. But overall, It's fun game. In my best run, my character was 14, it was nice to see him growing.

Oh man, sorry about that. we're going to adjust the shooting time, making it more responsive, and reorganize some enemies in the level. But you're right, maybe the player shouldn't start the stage under enemies fire.

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Thank you for your feedback. The arrow shooting was made to synchronize with the time of the shoot animation, maybe the animation time should be a bit more faster, and the arrow count wasn't completely finished on time. And about the camera, its position has the intention to give a little of trial and error touch, but, based on feedback, people didn't enjoyed so much. With that, the camera position will be adjusted so you'll be able to see where you're landing, before you jump.

Very good game, the art is very good and I liked the music too. There's a bug when you select an tower in the store, the tower immediately attack, even if you didn't buy it, so if you hover the mouse through the towers in the shop, they'll shoot non stop, breaking the game's difficulty.

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Your game is awesome! I loved the art style, the music and sound fx and the gameplay. Really good game, I've had a lot of fun with it.

One thing that should be improved is balancing the tank classes. I survived the 6 waves only buying a bunch of fighter tanks. The sniper tanks takes very short distance to fire, and its damage isn't so high. The ultra tank dies very quickly and is very expensive. The bombs are very useful, maybe make it a little more accessible and reduce its range or damage.

Thanks for the feedback. I guess you're right, we could put some collectables, like a chest or something, that only enabled when you defeat a certain amount of enemies.

Thank you very mutch, I'm glad you enjoyed. We're planning to do more stuff in the game, fix some bugs, improve some gameplay features, such as the camera position and the hability to jump below the platform without hiting your head on it, and make new levels with new enemy types.

Thank you for your feedback, I have the intetion to make possible to personalize the control schemes and include more UI panels in the game, including the control schemes, but it didn't make in time for the submission deadline.

Thank you very much! I hope your friends enjoy as well.

This game is great and really well made. I enjoyed the ship controls, and the instructions on paper. I just wish the levels last a little longer, and the wind and the water drift your ship's direction and make more difficult to sail. But overall, I gave it 5/5, great job.

I enjoyed the game, I hope you make more levels for it, before the capture of Che Guevara. It would be nice to have an adjusment on the horizontal sensitivity. There's a bug when you kill all the guards, they keep shooting every where.

Very addicting and fun game for a very important historical event, good job. I managed to survive under 100 seconds and throw about 10 crates at the sea. I just think the difficulty is a little unfair. What I would make different to balance the difficulty is to make the guards  a little slower than the player and make the player slower when grab the crates, or keep the guards speed and indicate their next movement so you could know where they are going before they move. But that's just a suggestion.

Thanks for the feedback, it was a little intentional to give a try and error touch to the game, but I guess it was a little too much, it'll be fixed. Thanks again for playing the game.

Thanks for your feedback. The camera position and the platform's colliders will be fixed as soon as the jam permits to upload bug fixes.

Very well made game, I really enjoy the simple concept of maintaining the balance of cargo on a ship and the history behind it.  It's a addicting game, after reading the comments, I felt like I need to get a higher score, so 114m is my best score, for the moment.
One funny feeling while I'm typing after playing the game is the I see the words waving around, it makes a little difficult to write...