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Jordan - Technical Game Programmer

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A member registered Dec 03, 2021 · View creator page →

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Easy and intuitive to play however instructions would have been a nice touch. The game can be quite hard as the balls follow you, maybe if they were slower when moving vertically it could help.

Overall, the game works and plays well but some tuning is needed, well done!

  • Theme Interpretation: 3/5
  • Creativity: 3/5
  • Gameplay: 3/5
  • Polish: 4/5

Average Score: 3.2/5

The theme of this game is well put together and animations are smooth however the objective is unclear with no instructions to play, I am able to collect money but am also attacked with no way to defend myself.

Overall, a nice looking game but unable to play.

  • Theme Interpretation: 1/5
  • Creativity: 3/5
  • Gameplay: 1/5
  • Polish: 3/5

Average Score: 2/5

(1 edit)

The game plays well with sufficient challenge, I love the art work and style of the game. The difficulty could do with tuning down but presents a fun challenge.

Overall, a great submission!

  • Theme Interpretation: 4/5
  • Creativity: 4/5
  • Gameplay: 4/5
  • Polish: 4/5

Average Score: 4/5

The game works well with a challenge, I would have like to see more, maybe some puzzles to complete to increase my anxiety but it performs well.

Overall, the game runs and plays well, well done!

  • Theme Interpretation: 4/5
  • Creativity: 3/5
  • Gameplay: 3/5
  • Polish: 3.5/5

Average Score: 3.3/5

(1 edit)

The game works well and is fun to play however I would recommend shortening the first section of the game as when you get to escaping the jet, it almost feels like a different game.

Overall, its plays well and is enjoyable. Good job!

  • Theme Interpretation: 3/5
  • Creativity: 3/5
  • Gameplay: 3/5
  • Polish: 4/5

Average Score: 3.2/5

A very fun game to play! Some colliders were hard to figure out as the were different to the models however controls were intuitive and the navigation was simple. A very good submission!

Overall, the game runs and plays well however I an unsure of its fit to the theme. Good job!

  • Theme Interpretation: 2/5
  • Creativity: 4/5
  • Gameplay: 4/5
  • Polish: 4/5

Average Score: 3.5/5

It's fun and engaging to play, it could definitely do with a further polish but the game works and plays very well! 

Overall, this submission is perfect for the theme, great job!

  • Theme Interpretation: 4/5
  • Creativity: 4.5/5
  • Gameplay: 4/5
  • Polish: 4/5

Average Score: 4.1/5

The game look amazing with the pixel art! The animations are also smooth and satisfying. Gameplay is simple however I had to figure out the controls which were intuitive but a controls screen would have been a nice touch. The game gives you slight anxiety over trying to reach the end whilst evading the green character.

Overall, the game works and plays well and is enjoyable to play, well done!

  • Theme Interpretation: 3.5/5
  • Creativity: 3/5
  • Gameplay: 3/5
  • Polish: 4/5

Average Score: 3.3/5

The game plays well and runs smoothly, the robots add a layer of challenge that helps to create the atmosphere and put the player on edge. The difficulty increases across levels nicely and allows the player to become familiar with the game.

Overall, the game works and plays well whilst challenging the player.

  • Theme Interpretation: 4/5
  • Creativity: 3/5
  • Gameplay: 3/5
  • Polish: 3.5/5

Average Score: 3.3/5

The game works well and the controls are both simple and intuitive. While the upgrades are a nice touch, it would have been nice to see some within the game, for example a bomb that you could hit.

Overall the game works well and is a easy to play, however it doesn't quite fit the escape theme of the jam.

  • Theme Interpretation: 1/5
  • Creativity: 2/5
  • Gameplay: 2.5/5
  • Polish: 3/5

Average Score: 2.1/5

I am sorry but I was unable to play due to the aspect ratio when playing on itch.io, half the game was cut off. This game will have to be disqualified from the jam :(

(1 edit)

I have to say, getting into this game I couldn't tell as first what it would be but I am very happily surprised with this idea! The gameplay is simple and smooth, very nice touch on the tutorial level! The audio is also paired very nicely to the events in game. The only thing I would recommend for this game is an indicator for when you can boost again. Very well done! 

Overall, this game is a perfect submission for this jam!

  • Theme Interpretation: 4.5/5
  • Creativity: 5/5
  • Gameplay: 4/5
  • Polish: 4/5

Average Score: 4.3/5

Unfortunately this game will have to be disqualified from the jam as it is unplayable, I am sorry that I cannot judge your game. Hopefully we will see you in our next one!

The game performs well as a platformer and i enjoyed failing to reach platforms as it made me want to continue more, the controls are intuitive and simple which pairs well the the theme of this game. The difficulty ramps up well however unfortunately I am unable to complete it after trying for a while, I do apologise as this comes down to skill but I would also recommend making it a little easier next time to allow a wider range of players to progress. Given more time I would love to see this game go further with environmental animations :)

Overall, the game works well and I enjoyed playing so great job!

  • Theme Interpretation: 4/5
  • Creativity: 3/5
  • Gameplay: 3.5/5
  • Polish: 4/5

Average Score: 3.6/5

Although there are some obvious visual bugs, the atmosphere of the game is perfect, I truly feel scared when being chased by a ghost so great job! The game is also very well laid out with the curtains and cupboards to hide in, however I did unfortunately become trapped in a bugged state after leaving the bronze key room.

Overall, the game idea is brilliant and works well!

  • Theme Interpretation: 3.5/5
  • Creativity: 4/5
  • Gameplay: 3.5/5
  • Polish: 3/5

Average Score: 3.5/5

thank you! :D

Please use this thread to share any bugs you find whilst playing.

For ease of use, ensure you include the following:
- Release version used
- Where and when in game the bug is seen
- Possible steps required to replicate the bug
- How often the bug has been seen (eg: a one off or every time)