Yes, using Unreal's tools. Nothing special, just a simple run and shoot controller, with some nav links set up so they could use the launch pads.
joshuakrauchi
Creator of
Recent community posts
Cool game! I like how the movement changes slightly between different modes, and that there is a significant difference when fighting against the colors you're weak against. There's definitely a high skill ceiling with this game and capitalizing on the special moves of the different modes is a good challenge.
Thanks for playing!! By the way, we added in a hard mode accessible after starting a game from the main menu, which should make the type matchups much more impactful. In a way, it could be considered the best way to play the game, but we found it too punishing for first time players and included it alongside a "normal" mode for the best experience. :)
Hey UE buddy, thanks for the feedback! Yeah, we added in chaos destruction for a little visual flair late into the project. Purely cosmetic, but it can add so much adrenaline to the gameplay. I would be interested in seeing it in a bullet hell game but finishing a framework like that is definitely an accomplishment on its own!