Hello! Our game is a psychological horror puzzle game focused on "rule-based horror".
Please try our game and hope you have fun!
Thank you!
https://itch.io/jam/brackeys-13/rate/3348832
Joychu
Creator of
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Hello! Our game is a psychological horror puzzle game focused on "rule-based horror". If you're up for playing a horror game, please try our game!
Thank you!
https://itch.io/jam/brackeys-13/rate/3348832
Hello! Our game is a psychological horror puzzle game focused on "rule-based horror". If you're up for playing a horror game, please try our game!
Thank you!
https://itch.io/jam/brackeys-13/rate/3348832
I'm really glad to hear that you enjoyed some parts of the game, and I can feel your kindness through your feedback.
1. Regarding the colors, this is my first game made with Bitsy, so there are still some features I haven’t fully mastered. Since Bitsy only has three default colors, it’s a bit challenging to highlight interactive objects. However, each tile can actually be animated with two images. To indicate interactable objects, I could create a animation (for example, the door in Ending 2 uses this effect to guide the player to leave)
2. Sentence structure has been a challenge for me. The default dialogue box has a fixed width, so the text can only be displayed in a specific format. Sentences without periods seem awkward when they break in the middle. I may need to adjust the sentence structure to improve the reading experience or explore other ways to make the text appear smaller.
Thank you again, and may your wish comes true.
Thank you for your feedback! I'm really glad to hear that you enjoyed some of the interactions and that the ending also provided the intended experience.
Here are some of my thoughts:
1. I’ve considered adding music to the game, but Bitsy’s sound system require me to compose the tracks by myself, which I’ve tried before without much success. Another concern is that the default sound style is 8-bit music, and I’m unsure if it would fit with the overall style of the game
2. Regarding the story, I agree with your perspective. Since it is based on a personal experience, I may expand the game in the future to provide more narrative depth and further explore the emotions and relationship between the two characters. Another approach could be to make the memories more immersive—allowing the player to revisit and experience past moments when a memory begins.
Thank you again for sharing your thoughts with me!