Sorry for the trouble. DirectX is the most probable cause of this, so try to update it and see if the problem remains :)
Joyhop
Creator of
Recent community posts
Hey, thank you for your feedback and ideas! Such information is really valuable and we appreciate it a lot, especially your note about the problem in the later waves (we were not aware of this complication) :) Also, your idea of giving the player an additional defence or balancing mechanic is great, we'll think about how to fit it into the game. Cheers! :)
Hello there!
DIEmension project was made in less than 48 hours for GMTK Jam 2018. It is a twin-stick shooter in which you can't shoot on your own. You have to move quickly, absorb hostile bullets, and release them back at your enemies. You can test your reflex and accuracy in the arena that will challenge you with 10 waves of varied enemies!
https://slingerus.itch.io/diemension
Thanks for playing and rating! C: