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joyrev

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A member registered Feb 01, 2020 · View creator page →

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Thanks for the feedback! For sure, I think if I work on this more I'll come up with a more intelligent way to handle difficulty. To keep scope down I followed a set pattern for enemy spawns that doesn't allow for much variety.

Thanks for playing! I was thinking of having a couple of different turret types, and turret upgrades as well, but there's only so much time in the day :(

Hey thanks for playing and thanks for the feedback! Balance is definitely a problem which isn't helped by the presence of a bug that causes the first generator upgrade to do nothing :O