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Jreckam (Ethan Nelson)

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A member registered May 14, 2024 · View creator page →

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Thanks YasinAhmet! Skipping the animations at the end of rounds is a great QoL feature I hadn’t thought of.

I also agree that the game loop is not hard at all. The enemies definitely need scaling and variety.

You are correct, those upgrades apply globally. It is on my list to change!

I appreciate your feedback!