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jryjr72

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A member registered Oct 26, 2020

Recent community posts

DM Helpmate community · Created a new topic Map Types

Are you planning to make it so we can load and use .uvtt files? Most map making software either makes maps static or .uvtt?  Static is fine, but I like the look of the .uvtt with flickering lights and such, similar to video maps. This way we can use our own higher quality maps.

Will you implement a way to rename or number monsters placed on the map? The issue: When you add them to episode(encounter), it numbers them, but there is no way to keep up with which one is which when looking at the map because map monsters all have generic name.  Example: Episode- skeletons are numbered skeleton 1~?   Map- skeletons are all labeled skeleton.

Thank you, I will try it.

Thank you. This was the case.  One more question:  How can I add Tokens that are not characters to map? Example: I want to place a prop in a room( .png file) that I can remove to reveal exit while in session.  Is this possible, if so, how?  If not, can it be implemented?  

As I am learning this application, I found that I am having trouble with it displaying maps when changing from one to another (maps are animated) on player screen. The first one plays fine, but all I get is blank screen when I change to another map.  Even after I close application and restart, the only map that will show on player screen is the first map. Any help would be appreciated. Thanks in advance.

thank you for the reply. I will look at that later tonight.

Is there any way we can adjust the size of tokens?  I use animated maps with grids and the tokens are too small. They only fill 1/4 of the square.  So far, this is the only issue I have.