Are you planning to make it so we can load and use .uvtt files? Most map making software either makes maps static or .uvtt? Static is fine, but I like the look of the .uvtt with flickering lights and such, similar to video maps. This way we can use our own higher quality maps.
jryjr72
Recent community posts
Will you implement a way to rename or number monsters placed on the map? The issue: When you add them to episode(encounter), it numbers them, but there is no way to keep up with which one is which when looking at the map because map monsters all have generic name. Example: Episode- skeletons are numbered skeleton 1~? Map- skeletons are all labeled skeleton.
As I am learning this application, I found that I am having trouble with it displaying maps when changing from one to another (maps are animated) on player screen. The first one plays fine, but all I get is blank screen when I change to another map. Even after I close application and restart, the only map that will show on player screen is the first map. Any help would be appreciated. Thanks in advance.