love the active combat system. could use a bit more feedback on where the attacks going to come from. The red lines were sometimes not as noticeable when moving around fast. Apart from that, i really enjoyed how active it was and really captured the essence of being the monster
Jimmy JR
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A member registered Oct 08, 2021 · View creator page →
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Thank you, yeah some polish is needed UI wise as well as just general enemy art which is something I'm looking into, in terms of the boosts yeah It needs a way to be more obvious to the player which is the next goal of having context clues to better explain to the player what they do as well as informing them of the option