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JusBNMe

16
Posts
29
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A member registered Nov 21, 2021

Recent community posts

So glad I'm not the only one RE the lizard. 馃槼

This was so much fun. I loved the characters (especially the depth of the Vigil Mother), and the endings were SO satisfying. You truly have a gift for storytelling.

Finally just finished playing this, and it was AMAZING. Even if you never come back to complete this, what you've already accomplished is incredible, and I loved every second of it. 馃挅

Hello! I'm not sure if you are still reading comments on this post, but I just wanted to say that I've been lurking around your games for a while and finally decided to try one, starting with Therapy w Dr. Albert Krueger. I just finished it and will say that I am thoroughly impressed. I'm looking forward to jumping into TSoM, even in its incomplete state.

Anyway, I just wanted to say--even if you don't ever come back to game dev or even come back to finish this game--that's absolutely fine. It sounds like you are looking forward to how you can apply your talents in CS while helping others as a TA. Whatever stage you're at right now, I hope you're still enjoying it--because it sounds like you've got a lot to offer no matter where are. Much love, and thank you for sharing what you already have in this community!

It goes without saying--please take all the time you need! You guys make amazing games that are well worth the wait.

Yeah, it stinks it doesn't have a save. I was stuck around that area too (tho I had access to the outside of the theater); the other clue I got from other comments was a footprint outside of Alex's office. That and making sure I'd asked the vagrant all I could. If you ever go back and play it again, hope this helps!

I'm not the developer, but--did you check the terminal in the office? That helped me.

I'm still playing this, but I had to pause just to comment on the awesomeness of the soundtrack--esp the music in the theater. Please, please, PLEASE tell me you're continuing to build this game--from the art to the gameplay style to the narration, to the little bits of tongue-in-cheek humor, to the voice acting, to plot itself, I'm loving all of it. Sorry for gushing, but I'm just really enjoying it!

MP really is a great story that offers so much to work with. I was wondering how you would manage the climax; I'm happy to say I was very, very nervous (but in the best way possible)! If you ever revisit this game, it would be exciting to see how you might expand upon it. There's definitely a multitude of options.

This demo was so much fun! I loved the jabs at our favorite fedora'd adventurer!

I hope you're still working on this; I'm looking forward to playing it all the way through.

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Never thought I'd see a scifi adaptation of The Monkey's Paw (and in game form, no less), but here we are--and it really works! Like many of the comments said, I absolutely felt The Dig vibes with the art style and gameplay. Really amazing work.

Absolutely! Here is my site: https://jusbproofreading.com/.  Let me know if I can answer any questions or concerns that you have!

If you don鈥檛 have a preferred proofreader/editor that you work with for your games, I would love to help you with Bewitching Sinners. I鈥檝e worked as an editor/proofreader for over a decade, so I have credentials I could provide. Please feel free to reach out!

That aside—I really, really enjoyed playing your C.U.P.I.D. demo and can鈥檛 wait to play this one.  Your art style is amazing! 馃グ

Is this game still being worked on?  I just finished the demo, and I really, really enjoyed it!

So excited that you're still working on this game.  The first demo was so much fun!

This was fun!  Took me about half an hour to finish.  I loved the storyline and definitely stayed engaged--and the ending brought a little smile to my face.  Definitely worth a play.