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Just0Rick

4
Posts
A member registered Jul 04, 2017

Recent community posts

I don't know what Engine/Framework you're using, but normally you should get the X and Y position of the cursor whenever a click event is fired, and check if that overlaps with the current position of the robot's bodypart to execute the change of state

Meanwhile, i'm just gonna be able to put like 2hrs a day on this, hope i manage to do something playable at least

(1 edit)

MonoGame here, though it's my first time trying to take something to completion so i don't know how it's gonna come out haha

Hi Everyone, 26 (almost 27) here! I have never completed a game before, not even a prototype, and i intend on using MonoGame (C#). Wish everyone good luck!