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justanillusio

2
Posts
A member registered Mar 15, 2022

Recent community posts

(2 edits)

I've been playing this and I really like its premise and vibe, but I find many things about how it's executed really frustrating.

* First of all, all of this is colored by the zx+arrows control scheme, though I get that's a necessary evil. However, it's unwieldy for me and causes increased interactions with the below problems.

* The way all objects are wider than the character feels like it creates needless difficulty. Like, too many times I've had a jar or some other object get dropped out of my hands (or god forbid, the egg) and it just results in having to start over. The sword room also shows this off well, as about 40% of the time i've accessed the room, the sword got stuck on the sides of the Kill Pool when I was trying to exit, making me have to go back in and get it again. I especially hate the way pots are like this because they do NOT look wider than the character for a sprite game.

* I have problems killing some of the enemies. This is really, really frustrating. Like, I'll throw something at them and it just randomly doesn't work. Sometimes if the object starts to slide at all it loses its hitbox, other times I've had the same items slide all the way almost to a stop, then still kill an enemy because it didn't stop yet.

* I really hate being unable to scroll left. This causes so many super frustrating situations, not to mention ctrl+F5s. I haven't gotten all the way through so I'm not sure how important this is as a design element, but it really feels bad. (I'm guessing this may be a problem with the procedural generation / looping of the stages.)

* A more minor gripe, but it really annoys me the way the spikes in the hellish area still have hitboxes after they've already fallen.


I don't have much other broader feedback just now as I haven't been able to beat it. Many of my sessions end with being too frustrated with one or more of the above things. I'm also just playing it totally blind, so its Gonna Be A Bit

the killer got you