Imagine.
JustAxecp
Recent community posts
Random Roles i came up with
TWINS- The Twins are Life Linked together. If one twin dies the other twin dies.But! if a Saviour Accidently DIsables their Ability then the Twins have 2 Meetingsnot Being Life Linked. (Crewmate)
RASCAL- The Rascal is a isnt an Imposter but! Its on the Imposter side. The Rascal can Bug, Deactivate, and Minus the Task Bar. Bug- Bug makes sure the crew cannot see the Taskbar until Meeting. Deactivate-Deactivate stops the Taskbar from recieving tasks only once for a short time.Minus- Minus The Taskbar by 5 percent once.(Imposter) (only 1 Rascal)
FAMOUS CREWMATE- As The Famous Crewmate. Your Tasks and Vote is 2x. (only 1 FC)
TERRI- Terri is a Imposter role. Where its an Imposter but you cant kill Two Randomly Chosen Crewmates. (if there is no other imposter. You turn back into imposter)
DASH- Dash is not an Ability its just a role. You go 2x faster as normal Crewmates and you can go in vents. But if an Imposter comes into the vent with you. You get killed by the Imposter.
THE BAD OMEN- The Bad Omen is a Physic role thats on the Imposter side. So! you can Check a role Once every Meeting. Dont get caught. :)
Thats it for Roles
Here's some Suggestions By Me!
1. Imposter Roles
So im thinking that there can be other Imposter roles. Like "Zombie". As the Zombie role you can "bite" other players while in meetings or in the map. The Zombie only infects others as the role spreads! The Joke: The Joke's Main Objective is to Get Voted off. If succeeded then Automatic win. (Only 1 Joke per round) The Assassin: The Assassin's role is to Eliminate their "Target". The Assassin keeps getting Imposter Abilitys (unlike other roles) as The Assassin Kills More Players. The Vengeful Man: The Vengeful Man (TVM) is like the Imposter but a ghost. TVM's abilitys awaken when he is dead. But! he cant kill. He can only Blind,Restart Tasks once, Possess for 5 seconds with 20 sec cooldown. Btw None of Imposter roles can see Imposter so that theres no ratting out. (only Assassin knows)
2.Crewmate Roles
The Cure- Every Meeting the Cure can "cure" a Zombie (above for more details) only once. Cured Zombies turn back into Normal Crewmates unless Imposter. So! That its not only your a Crewmate.(only 2 minumum)
Saver- The Saver can deactivate any role. The trick is that everytime The Saver deactivates a role. It randomly has a increasing 10 percent to randomly kill you.(onl 1 min)
The Dead Man? -The Dead Man (TDM) is not actually dead. But! instead can talk to dead. The Dead Man however the dead cannot Say who was the Imposter. TDM can jump in vents but has a time limit for it of 10 seconds.
3. Abilitys
The imposter can place "Traps" these traps can Slow and shortly blind Crewmates and other roles for 6 seconds.BUT the slowness is for 20 seconds.(only has 2 traps per imposter if solo gets 4)
The crewmates can use a "Scared" button. The Scared button has 1 use. But! grants 2x speed but -1 sight for 10 seconds. So you better hurry! :)
The Imposter instead of instantly killing. The Imposter has to grab Scraps to make a Gun or a Knife. The Item you chose has Unlimited uses. But! has a 20 second cooldown every use. And! it takes 5 Scraps to make weapon. If your lucky. You dont need scraps! because theres a small 5 percent chance. You can get the alien kill!
The Crewmates can use a New ability. Work. Work has it own Power as it dosent affect tasks but its like a crafting bench for tools. Like to speed up Tasks or Make An new Ability recommened in chat!
Thats It i hope you liked it. Becuz i hav gud speling and BIG BRAINNNNNN
(this took 30 minuites) Yes i have no friends qwq