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justifrusti

55
Posts
1
Topics
9
Followers
13
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A member registered Apr 19, 2019 · View creator page →

Creator of

Recent community posts

My timer wont stop gave it 4 attempts landing on the grass.
My highest Score(12.67):

(took kinda a crappy screenshot and closed the page already hope you believe me)My high score (30):

My High Score(53):

My High Score (66):

found some cheese, got tired of holding the buttons after about 6 minutes or so.

Final Score (420):

got a quick (12.47):

my high score (39 seconds):

My high score (815):

High score within the time (6):

Survived for 626.1 seconds: 

My high score (29):

(1 edit)

Got a new High Score (13.03):

My best score(15.17):

My High Score(53):

Could've gone for a way higher score because i found a cheese again but My High Score(729):

(2 edits)

(edited for new score) My High Score(668):

My High Score(72):

New high score(16 seconds):

My high score (20 seconds):

My newest High Score (14175)

My score (873)

The physically highest score I could get

Got the Sub 10

 

Improving

Not a sub 10 but getting there

My fastest time (00:11:317)

My highest score (588):

I replayed this game 10 times and it gave me a secret ending

Cool and short game,  only thing that was kinda a pain was waiting for the enemies but that could've just been me reading over some mechanics. 

Awesome game, it has a cute artstyle and the movement feels really nice. It also has a good soundtrack.

Cute. short and fun game. It has a amazing artstyle and the animations of the character are fun.

My current highest score:


I already wasn't very good at the original box builder but damn,  this new version is HARD. there is so much you have to watch out for especially if you get further and further.

Great game, the update made the game so much fun to play. And adding the highscore makes you want to just play one more match to see if you can beat your previous score.

My High Score (Without using the gift)

very understandable, as a game developer myself I know the feeling of wanting to implement 100's of mechanics but it's good that you have a small scope you want to keep the game in.

Replayed it, was fun to see how all the different fly's worked. Had fun seeing how many I could push up into the corner to kill at once.

The game would perhaps be more replayable if you added a timer for say 1 minute where you have to kill as many flies as possible. And perhaps killing multiple could lead to multipliers. This would keep people more engaged with the game to try and beat their previous score.

Simple and functional frogger clone, fun to play. Really liked the sprite when I finally figured out I could move to the side.

Simple and Functional game, gave me a good few minutes of fun.

I played a bit of the first level but couldn't finish it here is my feedback.

What can be improved:
- The game feels a bit slow perhaps make the player move a bit faster and it might feel better to play.
- There needs to be more tutorial, you could explain to people with which button they jump for example. While to most people this feels like standard controls it is nice to have the confirmation and for new people this can be very confusing. 
- Rolling down a hill didn't seem to pick up speed at all, or I might just be doing it wrong which would link back to the previous feedback point again.
- It's not really clear that holding jump makes you jump up ever so slightly because it's a small bit. It is a very small increase so it seems like you need to either increase the jump difference or just remove it.
- Double jumping just doesn't seem to work, it is really unclear how to trigger it. (at the end I finally figured out how to do this but I thought you could do it in the air because it would accidentally trigger sometimes)

What did I like:
- It has a nice soundtrack.
- The art is consistent and looks good.
- There is a lot of feedback sounds which gives that extra bit of perfection to the actions. 

I think this game has a lot of potential but the controls and tutorial just make it feel off. I'm hoping you can do something with my feedback and I wasn't too harsh. 

My high score:

Cool game, very short but fun