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JustinGameDev

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A member registered Feb 26, 2016 · View creator page →

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Thank you for the kind words! :)

Hiya! I'm so glad you like this. I have good news and bad news. I won't be updating this version anymore, but I am gonna try to restart game project as soon as I can, and I want to thank you for reminding me because I meant to make a post about it on the page.

The main reason I want to reboot the project is that the code base got way too unorganized. I need to be more careful next time. Secondly, I want better quality models and textures. Finally, I was in a bad place when I was making this, and barely had time to continue, so I stopped. I now have loads of time and more experience, so I think I can make a much more high quality version!

Thanks for the feedback though, and I will definitely try to implement those features when I get the game going again!

-JTrocks55

Sorry for the extremely late reply, but I have added quite a bit more! You can now test weapons, fight enemies, and level up.

Thank you for the answers! :)

Hello again, I recently got the money to buy Procedural Engine, and I must say, I am a satisfied customer. I can see lots of potential in this program, and even in this early state, it is very well made! I do have 2 quick questions;

1. Does/will this support Unreal Engine integration as it does Unity?

2. I bought Procedural Engine, and I have my license, but I am on a long vacation away from my desktop and was wondering if there is a way to get a second copy of my license for my laptop, maybe from email?

Anyways, I look forward to seeing this software improve and grow!

:)

No problem! The 3D view is fine, I just meant it is a bit odd compared to other software, like you said. Nothing bad about it though. Anyway, great job so far!

Still testing my free trial, just finished the tutorial samples, and this so far looks very promising. I am excited to buy it when I get the money to. Very clean, well done, the 3D view is a little odd to work in but overall this is a very good piece of software!