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justinro-underscore

19
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A member registered May 07, 2020 · View creator page →

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What a fantastic game!!! I really see some true potential here. I'm blown away by how much stuff y'all managed to get in before the deadline, especially when it came to art! The coffee/tea making station was a lot of fun to learn and get a hang of, and making drinks was really cool! The running up and down the map was a bit tedious to me, maybe it would be better if the map were smaller so you had less downtime climbing ladders? I also love the theming and storyline, very clever! Great work!

Thank you so much for playing! Our friend Alex really killed it on the music! (Fun fact: the "hey!"s in the song are actually the whole team yelling hey in a long hallway, that was really fun to record). We really appreciate all the kind words!

Wonderful little game! The art is very cute, and I enjoy the gameplay! Great work!

Phenomenal game! This may be my favorite I've played so far! The animations are wonderful, the art fantastic, the music spot on, the gameplay mechanics easily understood, everything about this game is great. Would have loved more levels or a longer level, but what was here was fantastic! I especially love how you communicate the green pills at the beginning - great invisible tutorial. Wonderfully done!

This is great!!! I had a ton of fun with this, the controls are simple to learn and the animations are so much fun! Great little game. I was so close to becoming flight but I couldn't quite make it to 5000, no matter how hard I tried. I still thoroughly enjoyed my time with this game, great work!!

Great game! The art is absolutely gorgeous, and the animations of the dinosaurs are superb. I really wish I had someone to play local multiplayer with, since I think that's where this game really shines! The AI is a bit daft, it got stuck on one of my runs which made it really easy to win, but I think that's alright for a jam game! The controls felt a little delayed as well, but that didn't take away my enjoyment too much. Flying is really fun, as it feels good to build up a lot of momentum and let it fly! I'd love to see more levels, and possibly an online multiplayer if y'all have any plans to continue with the game!

Great work! The art in this game is wonderful, I really love the aesthetic. The controls were a bit confusing at first, but once I caught on I managed to get pretty far! Jumping up to kick the scientists felt so good (I know you don't have to jump always but it feels good when you do) and the music and sound effects really added to the experience. Great work!

SO much fun! I had such a great time with this game! Pretty simple, but very engaging. Absolutely love the aesthetic, the dino and its animations are really fun, and I LOVED the Dino Jam logo on startup. This may be an unpopular opinion, but I think the music fits perfectly with the vibe. Really amped me up

Proud to say that I completed with 80 apples and 0 rocks and only took me 5 tries!

Thanks so much for playing! The difficulty was intentional, but we'd like to add in some accessibility options to the game to make it a bit more fun to more players, hopefully we can implement that in the future!

Haha thank you! The theme ended up being more about the player learning to fly than our character! Thanks for playing our game!

Thanks for the kind words and for playing the game! We were definitely going for more of a challenging experience, so some of the frustration and convolution in the controls was intentional, but we understand that that does turn away a lot of players. As I mentioned in another comment, we had plans to introduce some accessibility features but ran out of time. Hopefully those can make it into a future build! Thanks so much for trying out our game!

Thanks so much for trying out the game! I think we may have overdid the difficulty a little bit when implementing that egg holding mechanic. We did have the goal of implementing an accessibility option to turn off some elements of the controls (e.g. one key to control the whole wing, make small wing flaps more effective, turn off the stamina bar entirely) but we unfortunately ran out of time, as is the usual excuse for poor mechanics in a jam. Hopefully we can implement that in the future so more people can enjoy our work! Thanks for playing!

WOW thanks for such a wonderful review! That trombone sound wasn't a stock effect, it's actually me playing! (I don't think my neighbors enjoyed me recording those sounds at 3am lol) Sorry about that bug, the code somehow disappeared sometime in the last hour of the jam, and we didn't notice until after the jam ended.

Those are both wonderful recommendations! I especially love the idea of a survival mode, maybe we'll implement that in a future update!

Thanks so much for playing the game and leaving such a thoughtful review, it means a lot to us!

Thank you! We had the goal of implementing an accessibility option to turn off some elements of the controls (e.g. one key to control the whole wing, make small wing flaps more effective, turn off the stamina bar) but we ran out of time. Would love to implement that at some point in the future to make the game a bit more accessible. Thanks so much for playing!

Hm, that's funky. We'll add it to the list of bugs we gotta fix in the future, thanks for pointing that out!

To move around the level map, you can use the arrow keys (left and right to move to the next level) and then hit enter to jump into the game. I tweaked the how to play section in the description to reflect this feedback, thanks!