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Justin Tollison

8
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2
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A member registered Aug 25, 2023 · View creator page →

Creator of

Recent community posts

Thanks! I really appreciate the feedback and will definitely keep improving this project. When I was playtesting, I also had the same thought about reducing the map-size haha. It was the default Terrain size and I'm still pretty new to it, but I'll definitely work on that.

I'm happy the music and dinosaur models matched pretty well! I'll definitely change the UI to fit the aesthetic and thank you for mentioning the Zoom controls. I didn't even notice I had them backwards and you're definitely right about the constraints. I overlooked it as it was one of the last features I added but I really appreciate all the feedback. 

I'll write it down on a list and then release a more updated version, it will be fun to compare what I completed during the Jam and also what I improve on moving forward. The Jam was a lot of fun also, I really enjoyed being part of the community and to see the progress of others!

Thank you! I really appreciate it. The music was tough to nail since I wanted to match the style of the game and also the dinosaur/jungle theme haha.

Thanks for the feedback! I like that idea, I could definitely eliminate collision between the followers and the Player when they're in a following state.

Thanks! I like that idea, if I continue with this prototype I'll definitely add an option for automatic-fire and holding down input and also for semi-automatic and have the same input, but maybe with a slight delay.

This was a fun auto-battler type game! Reminds me a lot of old flash games I use to play as a kid

I liked the egg mini-game! The visuals were also amazing

Fun game! When you're in a corner of a block and you spawn a bomb though, it goes above the block and then can hit you.

I did set the damage very low so the game is easier to play through, but that can be adjusted for sure! There is friendly fire, but in the future I'll have a toggle option for that. Right now the collider for the bullet projectile is dealing damage to any character. Thanks for the feedback!