I took some early feedback and updated a couple things about the game for a vastly improved version.
Camera and Movement Speed
Before, since I was being silly and not thinking, camera and movement wasn't linked to delta time. Meaning the faster the game ran for you, the faster you were able to move and turn. This has been fixed, movement and camera are now (hopefully) uniform, and maybe a bit faster, on all devices.
Sound
Apparently some computers restrict the use of running audio channels, regardless of how high of a threshold I gave for audio processes. This led to a small reworking to the audio system in the game. A larger one will come later when I come back for polish, but for now this will stop most random audio cut offs.
Player Direction
Important objects are now more visible.
Quality Settings
Somehow the different quality levels weren't exporting properly. This versions low and high graphics are now working appropriately