I think the concept of growth is very prominent in this piece you've created here. Building connections and losses are definitely huge aspects that this game does a good job at showing.
Juuzu
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Had a very interesting time playing the Informed version of this game, especially with the turn counter. It sort of made me realize each turn mattered. Funny thing I mention that because just as I am trying to play it strategically, I end up going to bed. Welp that was a surprise. Loving the humor you've put into each of your games.
Very interesting gameplay here, and I believe although it doesn't have much dialogue. the switch up in scene and colors make for a very interesting story. I believe there are multiple ways of interpreting this given the minimal text, however, I believe that also makes this game very unique and mysterious. I am curious to see what the actual story is behind this, but I do have my own ideas as to what may have occurred.
I feel as if each time you play, you learn something more and more about the place in which you are exploring, which is a good touch to the game. The randomness when searching also makes the interactive aspect of searching in a text based game that much more interesting and imaginative. Very nice interface as well.
The first few times I played, I received the bubblegum I wanted, but after a few gameplays, I was met with something that made the game quite fascinating. There was a playthrough where I missed the correct colored bubblegum at least 10 time! The randomness really builds a certain type of experience for each playthrough.