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JWeezy Construction

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A member registered Apr 25, 2024 · View creator page →

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howdy,


yes I totally understand your issue. Unfortunately, from digging into the coding and with my limited knowledge of coding, there is no way to make the gates only “trigger” with a specific collision mask. It appears that the coding is looking for any collision mask operated by the user. I could maybe make an option where you could go around and turn the auto sensor “off” on the crossing gates by lowering the trigger area below the ground? But then you would still have to turn it back on before it would function for the train, which would be the same as just turning it on and off for the train.. I wish I could do more, butt for now I recommend just disabling the animated object extension mod when driving vehicles, and enabling for train driving.

Uhhhh they should be in trench excavation store category? same as the trench boxes

Unfortunately I dont have the platinum expansion, so I have no way to make them functional

Yeah making progress, still a few things to wrap up! not ready for an official date quite yet

So the way that you "fill" your bucket from the rock box is stick your bucket into or real near the box and a fill trigger will show up, just like you were filling up a machine with diesel from a pump. This will fill the bucket with whatever material is in the rock box. Idk if it works with EB buckets cause the buckets have to be made specifically for it. but my buckets should work that way!

Ooooo the Phase II cab is the rectangular windshield like the SD70ACe instead of the teardrop, right? I will have to see if I can model the SD70 cab onto the SD90 at some point!

Ill see what I can do!

Not currently, but at some point in the future I will be converting them to FS25! Glad you enjoy them! as for your request, I have added switches with the handle on either side as your saying (I think) and the extension on the end I think I had to have on there for a reason.. But I will look into it!

Yes I have every intention to bring my train stuff to FS25! Currently, I dont even own FS25 yet, and from what I have heard it still needs some polishing.. And I will also be waiting until some crucial scripts are converted since I dont have the knowledge yet to be able to convert scripts. But at some point in the future I will be bringing the trains and most if not all of my mods to FS25! 

Good to hear! always good to clean out some mods that cause issues

The pipes you have to be about 2-4 feet above the pipe, and you have to be directly above the label. The connection point is at the end of the pipe choke (that will appear when you attach to it) and it is always directly above the pipe label

Thank you! Yes this was one of my first mods I made, before I really understood blender very well. Maybe when I convert it to FS25 I will rebuild it to add a dirt layer!

That looks awesome man! I like it!

Howdy! I believe most of these screenshots were on Pacific NW Farming

Yes I apologize! I have been away with family for the holidays, and also my keyboard on my laptop is breaking so it makes it much much harder to mod currently. HOWEVER! I am hoping for an update in January. It will include some SD9's some B40-8W's, the UP 4-8-4 FEF3, rebuilt SD90MAC-H's with completely new and accurate body's and all new sounds, rebuilt SD40T-2's, more GEVO options for many railroads, and a new CSX locomotive! And that is just some of the new stuff I have for the locomotive mod haha

Yes there are wheels in the middle of the locomotives, that it what allows them to follow tracks. So no, none of them are going to sit properly when not on the tracks. As for the second video, it looks like that BNSF SD60M might be too wide to fit properly into the rerailer track. I will take a look at that in a future update. For right now, I suggest you just rail the trains on regular straight track. There is not something wrong with the mod.

That is awesome and congratulations! Yeah it is definitely a busy time for most people. and Yes I would love to collab in the future! Excited to see what you come up with friend

Thank you and Happy Holidays to you as well! Yeah I am trying to get them wrapped up, but unfortunately my computer broke so I am having issues making much progress on stuff.

Thank you so much my friend! I am sorry I have been rather absent lately, I have been busy with my family and the holidays. But I promise another update is coming soon to the railroad stuff! including that new savegame!

I think it is getting close to ready! not as many industries, but much more mainline. I have just been busy with my family and the holidays. but hoping to get it out soon! along with a big update for the other railroad stuff

Thank you for your kind words! yes I will bring it to FS25 at some point, but I agree from what I have seen, FS25 is not polished and complete yet. I still have a few major updates for FS22 coming soon hopefully! I have just been super busy with family and the holidays

Oh I must have missed that! I will see what I can do about adding that

Forklift or wheel loaders should be able to move them as well?

Hmmm.. I might be able to do that. Ill look into it!

Sure! I dont see why not

haha awesome! and I plan on releasing it, just still trying to fine tune it!

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Not at this time but I think FS Miner has some!

Ill see what I can do!

Yes as logitech said, I am working on the big boy and I already knew about the CSX SD40-2 and will have it fixed. I will take a look at the other issues!

Thank you! yes at some point I will be converting them. still have some major updates to be included in FS22 first tho haha

I dont see why they wouldnt be compatible in mutliplayer.. and i know AJ Deere uses them a lot in multiplayer. but I dont play multiplayer so I have no way of testing them in MP.. so what issues are you experiencing with them

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Oops! yes I will fix that. Thanks for letting me know!

I do plan on moving them to FS25 at some point, but I have no idea how it is going to be! I dont even own FS25 yet so I have no idea how difficult it will be to transfer them. I do have some more improvements, as well as UP #844 almost ready that will be released in FS22 before I even look to start converting things

yeah it is possible to paint them! most of the locomotive templates are available in the textures folder. as for paying for some specific paint schemes, absolutely that is an option. DM me on facebook at justin wies or on discord @ NHLmetPENGUINS and we can discuss?

Oh shoot! I must have messed something up. I will fix that!

Wow that looks fantastic! you did a great job I love it!

Hmmm.. have you tried it with no other mods enabled? you might have a mod conflict