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JWeezy Construction

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A member registered Apr 25, 2024 · View creator page →

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Thank you! yes at some point I will be converting them. still have some major updates to be included in FS22 first tho haha

I dont see why they wouldnt be compatible in mutliplayer.. and i know AJ Deere uses them a lot in multiplayer. but I dont play multiplayer so I have no way of testing them in MP.. so what issues are you experiencing with them

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Oops! yes I will fix that. Thanks for letting me know!

I do plan on moving them to FS25 at some point, but I have no idea how it is going to be! I dont even own FS25 yet so I have no idea how difficult it will be to transfer them. I do have some more improvements, as well as UP #844 almost ready that will be released in FS22 before I even look to start converting things

yeah it is possible to paint them! most of the locomotive templates are available in the textures folder. as for paying for some specific paint schemes, absolutely that is an option. DM me on facebook at justin wies or on discord @ NHLmetPENGUINS and we can discuss?

Oh shoot! I must have messed something up. I will fix that!

Wow that looks fantastic! you did a great job I love it!

Hmmm.. have you tried it with no other mods enabled? you might have a mod conflict

No, I have no plans on adding European trains at this time 

Awesome! you can send them to me on discord or facebook? either one works for me. NHLmetPENGUINS on discord or Justin Wies on Facebook in Expendables or Custom Modding facebook groups?

Oh does it really? Thats awesome!

It can be a little difficult to get it to attach, I suggest trying both sides and if you cant get it, dont be afraid to just throw the chain around so that it rotates. sometimes with the way it sits on the ground, the attacher isnt available for the excavator

It looks great! yeah if you send it to me, I would love to add it to the pack! you did a phenomenal job!

Very nice! and thank you!

Good!

Yeah I gotcha, I have been finding free models, but I will continue to look for some ALCOs! As far as the Multiple Unit power, I wish I could find a way to do that.. Unfortunately the game engine kinda limits that.. The only way that I have found to make it work is if you set two locomotives facing forward, set the rear loco to follow the loco in front using the follow me mod, then connect the front locomotive to the back locomotive and that will have them both pulling. hard to control tho, and the only way to throttle down is the set the follow distance down or turn the follow me loco off

That is interesting! I have not ever seen that railcar here in the States, but it looks like it is using a north american coupler and trucks? I will see what I can do!

In order to see the track, you must download my new store category mod, it creates new categories in the construction menu for my stuff. I should add that to the description! my apologies for the confusion

Hmmm okay.. So youre supposed to be able to pull your train thru the coal loader and fill the train as you pull it thru, youre not supposed to get out of the train except to lower the chute once the locomotive(s) pass

I will see what I can do! I havent been able to find too many good ALCO models tho

Hmmm interesting.. I played that save game for months while I was building it and developing more items for my mods and never had any issues with it.. Did you figure out what the mod conflict was? as for the track pieces, I had that reported at one point too and I think after they redownloaded the placeable tracks it fixed it?

Thank you! I will see what I can do about the cargo ship

Yeah it is sounding like I might have messed something up with the coal loader? it should be under buildings misc? Its not in the typical spot in my store category. Let me know if you find it!

Does it let you place the coal loader? or is that what it says when you try to place it?

I fell like it should be pretty expensive to install a rail tunnel.. But, it is also expensive to do the landscaping if you dont use free landscaping.. I will think about it some more

I will see what I can do!

Ohhh absolutely! I like that idea of the SW1500 in SP colors! As for the brake, electrical and MU cables, they should be on the SW1500 as of the last update? unless I missed something or missed one of them?

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No, my mods will not go on the modhub for ps4.

I usually place them over blank ground, the ones that are just dirt are supposed to sink just below the map ground so that you can dig them up with terrafarm. The ones with roads included in them are not supposed to place below ground

Hmmm.. I havent had anybody report that before, and I have been using the pipe pack for years at this point.. I would suggest deactivating other mods 1 at a time to find the conflict if that is what it is and then I could look into it?

Oh yes I need to get some Southern Railroad locomotives added! I have unintentionally neglected them. I should definitely be able to add a GP7 in Southern, I also am adding an SD9 to the next update and I am pretty sure they had some of those as well. I actually have a project that I am working on for somebody atm, but once I am done I will let you know!

Oooo I like that idea.. I will look into it!

Yeah I was wondering if it was too expensive.. I wanted it to be expensive because building a railroad tunnel in real life is obviously not cheap, but it might be a bit too much as it is. I will look into it more!

Thanks! glad you like it, I like how the standard cab interiors turned out too! I think I am going to rebuild the wide cabs to be as good as the standard cabs now haha. As for a standard cab SD70 or SD50.. I like that idea. Lemme see what i can do!

Yes the problem with FS Miners setup is that I dont believe the pipes can be backfilled over with landscape? Unless he has had some update that I am unaware of

Im not sure I havent played on that map before.. If you enable visible collisions, is there any kind of weird collision in the middle of the track on silverrun?

Howdy,


Yes I setup the autoload so that you have to load the bales onto the trailer, then it will autoload. The intent was not to be able to just drive by bales and it picks them up

you don’t need all of them, it’s just what I used to create this savegame. So if you don’t have some of them then some things in the savegame will just be missing

it’s just the regular flatbed car, I use universal auto load and it places the fuselage and then a container on the car behind it perfectly

howdy! Oh shoot I must have missed that! Thank you for the heads up, I will correct it for the next update!