Thanks for the quick response! (I figured there was a reason, 😊 I just couldn't sus what it was)
JWG.LLC
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Same place you click to build ROM has build web, (you have to compress this "web" folder to a zip file after its complete (to be able to post it to itch))
I am also working on splatterhouse gb!!! Also In Gbs!! (But mine is just a mini game in a huge RPG that lets you play a bunch of different mini games)
Edit*
Love it,
mine is shrank, (yours is 16 tall mine is 8 tall) yours may have issues with more enemie types added (Sprite tile limits)
(j is correct) It's looking for 13 presses in like a span of 1 or 2 seconds. It's near impossible. But I confirmed working on real hardware more then once (this was my first Gameboy game, not alot of animation lol, I'm way better now, the current game I'm working on is hugeeee and full of love and polish)
Same if you go do the swim Easter egg. (13 presses near impossible.)
Thanks, it is intentional, (most People who come to my games pages, dont have account/ don't know how itch works, and they used to ask in the comments "can I get a download of this" when i would do them in the same post.
So I do them separately and link them together in the description)
(Side benefit is separate analytics on views, and click through)
For five bones this is actually worth it, because of all of the scripting work being done with lovely palette swapping representing the different times of the day.
Though there are free mods that can allow you to do the same thing and more if you're willing to put in the work. Many users would find far more than $5 worth of value in this template
(free alternative, I mentioned)
I did, (using gbstudio) I just won't post it here on itch. I don't want the ROMs confuse. (Because this version has retro achievements (on retro achievements.com) and I don't know how to make retro achievements for the new version lol) If you have discord or an email I'll send you the rom For original .gb
Absolutely loving it so far!!!! But ... Did you know it breaks the shoot-'em up mode?
(camera doesn't follow until the player gets all the way to the right of the screen. The bug is Repeatable even in a fresh build of the demo template. Without making any other change simply adding the plug in breakes the sh'mup stage)