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k0vac

15
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A member registered Jul 27, 2015 · View creator page →

Creator of

Recent community posts

Definitely a very creative idea, honestly for 48h this blew my expectations!

Very interesting concept! I like the idea

Really good concept, main problem in my opinion was the enemies outscaled my cards too fast, maybe Tier 2/3 of the same cards with buffed up stats for the later stages with Knights and Barbarians?

Otherwise very addictive!

Appreciate the feedback! As you've noticed the time constriction of the jam did impact the game design a little bit and we plan on improving it post-jam.

Thanks!

Properly balanced levels and only took a little bit of time to grasp it. The concept was fun!

The DLC truck was so fun to run things over with, was a really fun experience!

Very fun, being able to move the blocks in real time really made the whole concept pop!

Very interesting idea and gameplay! The hero sometimes goes out of the camera's view and the swarm of bats tends to overwhelm him most of the time. Another thing I might recommend is adding a sprint button to little Timmy.

Other than that this was a very cool experience!

Good to hear! Rotating camera will be added in the future post-jam

Thank you! I'll note your complaint for next patch.

Thanks a lot! We were short on time so I had to compromise on some features but this would be fixed in a later version after the jam is over!

<3

To expand it further, the nodes are divided into zones so when the ball passes by another area its targets are now new nodes. Works quite well most of the time :D

The Game is made on the Unreal 4 Engine. It requires 64-bit so sorry it's physically impossible to export it to 32 bit.

What did you use to draw the characters and backgrounds? Also the game is "sweet".