- 1. Which guy did you like the most and why? I liked Mitra most, based on my personal taste in characters as a whole. But overall All routes were great and the characters are incredible.
- 2. Do you play a lot of otome/visual novels? What made you choose to play Nusantara? I do, I was doing my regular Itch deepdive and Nusantara had brilliant as well as interesting art. The wings piqued my interest, and the synopsis was captivating.
- 3. Which element of the game would you say was the best and which ones would you say need work? Consider story, art, characters, music etc. I love a lot of your elements in the game, the art was brilliant and dynamic, the music paired well with the scenes(some visual novels struggle with this in my opinion), and the characters are vey interesting. Some points of critique might be to work on the quality of play in the future, an auto save function is very handy, perhaps upgrading the menus to fit more with the novels style. Still even without these the game is brilliant.
- 4. Do you have any other questions, comments or constructive criticism? What inspired you to make Nusantara? it's very interesting concept for a story and you've clearly researched it well and have shared your research on the traditions used and the animals the love interests were based of off with an encyclopedia function. Other than that all I can say is this game was so much fun to play, I was so invested I finished it a lot faster than I meant to. Well done!