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Kairoz

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A member registered Feb 13, 2020 · View creator page →

Creator of

Recent community posts

Cool. At start, it's not immediatly clear you gotta pick up objects to start the game. More instructions in game would instantly fix this.

Funky backing track btw!

Can't even r8 my own game smh...

I'm seeing what's envisioned here. This kind of game lends itself better however to a big production plan with solid storytelling & a huge world to explore.

For a game made in 2 days, it looks impressive, but some more work is to be done on the core game-mechanics

Dude, ultrasolid! Amazing soundtrack. And fun design choices overall.

A bit more feedback on picking something up or making the interactions with the weapons a bit snappier would improve it a great deal.

Otherwise just very well done!

Very cleanly put together for a 2-day game JAM. The attention to detail and polish is impressive.

Some puzzel-parts appear a bit buggy, but as far as I understand that's because of deadline-chase.

Big potential!

Very fun and simple concept. Though the aesthetic looks well done and finished, it's not that easy on the eyes...

Still very cool game do!

(1 edit)

It's Friday evening...:

> 18:30: Prepare your engines!

> 18:45: Get together your energy drinks!

Clock strikes 19:00, Let's JAM!
We're very curious what you people can come up with!

Thank you a lot for taking your time to make this and giving it out for the public domain. Props!