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Kaito Gaming

10
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A member registered 41 days ago · View creator page →

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A love letter to Space Invaders... the update we all wanted at the time was done by you here, I really congratulate you, thanks for the nostalgia.

The concept was good, the user interface is a total shame and even more so that there is no option to lower the sound of the game, after a while it bursts your eardrums and becomes unenjoyable, the same happens with the SFX. It is a game that lacks identity and lacked love.

The visual art has nothing to do with what you see in the game and generates a lot of expectations that are ultimately not met.

The concept of the game itself is great, and even more so when you get to the end, you don't expect it. The mechanics are very well done and although there are some interface details missing, all of that is lost due to the morbidness of transforming into everything you see, the mere fact of possessing an inanimate object makes the game a world to discover.

What a great job, from the interface, the care with the player, the story, the concept and the morbidness of killing flies is sensational, I just want to make two notes, one of them is that when the player dies or fails the mission the sound of the flies continues to sound and it does not stop, it would be cool if when restarting the mission it would stop sounding. and the second is that the game is very 3D but the sound is somewhat 2D in my opinion. Congratulations, what a good job

The player's movements when he is corrupted are sensational, I can't imagine when they make the finishes more professional, they are very good, a web version would be cool.

The music is really enveloping, fun and dynamic, as there is no pause menu within the game its volume becomes somewhat uncomfortable after a while, the navigation through the map, the design of the cat and the attack on the mice is very good, great work guys, by the way, the text on the mute button is lost as it is not the same as the rest.

It's everything a good conquest game can have, the color palette is very well chosen, the logo is sensational and the opening cinematics are unmatched, I really like the gameplay, I can't wait to play more levels!

They have a very peculiar game. At first, when you look at the 2D interface, you don't imagine a 3D game like the one shown. It's also a bit difficult to understand the mechanics since you always win and it's confusing. However, the fluidity with which the plants grow is great and the sounds are very natural. Congratulations.

They have a very good game, I really like the models and the art is nice, I recommend that you explain the game a little, since it is not clear what the objective is and you start a little lost. However, very good work.

They have a very good game, it's very fun, one observation, at the beginning the attacks are very fast and hardly give the player a chance to explore the mechanics a little before dying. However, it's great, congratulations.