yooo appreciate you playing though!! lmk if you beat it, i'll be stoked
Kaiway Tang
Creator of
Recent community posts
Wow its been forever since this comment section was updated but in a nutshell of a nutshell:
<Update v1.14.0>
New Classes:
-Monk
-Elementalist
-Hunter
-Sorcerer
-Shade
Buffed:
-Knight (shield more effective)
-Marksman (sniper)
-Hunter (Brass Trap)
Reworks:
-Assassin (teleports to far side of opponent)
Tons and tons of quality of life changes
Even more bug fixes
P.S. Thanks to Aaron for everything and thanks to Marcus for pretending this game's fun :p
Oh man this was hard but...
<Update V 1.8.1>
BIG BAD BUG FIXES
I know this is a public comment section, but holy **** this bug was hard to kill.
Two main bugs fixed:
1) P3 respawns normally again in FFA mode (easy-ish fix)
2) Tournament mode resets normally again on kill. (previously, a player could burn to death on a magma patch and become invisible) (holy smokes this took 2 hours)
>>>UPDATE V 1.8<<<
NEW CHAMPION!!
>REAPER< Difficulty: 2/3
Ability: Skyfall- Reaper detaches from Skyfall, his scythe, and can manipulate it by re-casting this ability. If Skyfall is detached, casting this ability will summon Skyfall, causing it to fly towards you and deal damage to any enemies it collides with. Pressing and holding this ability will cause Skyfall to return and reattach to you.
Cooldown: 0s
Passive: Haste- When detached from Skyfall, Reaper gains a large amount of movement speed.
Tips & Tricks for Reaper:
-When first released, Skyfall is immovable and acts like terrain, but deals no damage until it is set in motion by summoning it
-You can send Skyfall towards an enemy by detaching from Skyfall, walking a little ways towards the target, and summoning Skyfall
-Reaper can easily set up "chokes" by trapping a player between itself and Skyfall and then pulling Skyfall through its victim
And...
no bug fixes this time :OOO
jk
Have fun!
>Update V 1.7.1
Current Champion (still): The GOAT (Bilal Rubani)
Champ's Color of Choice: >Pink<
-Removed Vsync for significantly higher frame rates! Helpful for school chromebooks which have less RAM than Pac-Man cabinets xD (it might cause some bugs, please report any you find)
-Arcanist's bolt has a larger hit box
-Bilal's hot pink spear is a bit hotter
<< Update V 1.7>>
Current Champion: The GOAT (Bilal Rubani)
Champ's Color of Choice: >Pink< :/
FFA Change: New scoring system: Soul Points!
Kill an opponent to harvest a soul point from them; dying to any source of damage drains one soul point from you (killing a player with no soul points still grants a SP).
Each player starts with 3 soul points, and cannot drop below 0 soul points.
Magma patches burn! Stepping on one sets you aflame, dealing 5 damage per second for 3 seconds (tip: use Arcanist's Arcane Blast to knock opponents into the patches!)
New Control Feature: Tab + M to shuffle map
And...
Bug Fixes, but you already knew that
Hey everyone, New Dimensions is out! It's my first 3D game so be sure to take a look and tell me what you think!
Hey Humanity, I'm so glad to hear that you're enjoying the game!
Yeah, marksman is a super controversial champion with some people saying it needs to be buffed way up and some saying it actually needs heavy nerfs. This is because marksman is the only 3/3 difficulty champion in the game (see champions page for more) so with a less experienced player it can feel like garbage. However, if you've ever dueled a marksman one-trick with decent accuracy, marksman is a pretty pretty formidable champion.
A few tips to strengthening your marksman:
First, watch your distance from your opponents. Ideally, you want to stay far enough to be out of reach of your opponent's weapon, but as close as possible to give the highest chance of landing shots. Marksman has 20% bonus base movement speed, so you can outrun all champions except for assassin, who has 30% speed. The speed alone means you stand a really really good chance against all champs except assassin. Against assassin, your best hope is to utilize slowness from your arrows to disengage from melee fights.
Second, marksman's crossbow has a really big hitbox, equivalent to the width of its bow. This provides really strong defense and functions as a pretty powerful melee weapon. "Melee marksman" is actually kinda the meta right now. The only things you have to keep in mind are that 1) marksman has slower base spin speed which means you won't be able to block hit for hit and 2) marksman has about as little reach as assassin. Marksman's close reach can definitely be compensated for by making close-range or even point blank shots.
Third, marksman actually got a pretty nice buff on its passive about a week ago, which now gives slowness upon landing hits. This is helpful for 1) keeping an ideal distance from enemies and 2) landing follow up shots because slowed enemies are quite a bit easier to hit.
So there you have it, marksman is not underpowered! If you want more "pro tips", just ask, you'll be surprised how much hidden micro mechanics there are in this game that can actually make a pretty big difference. Anyway, congrats on being the first ever comment and have a nice day :)
>UPDATE<
Audio!
-Lobby, FFA, Credits, and intense Tournament soundtracks!
-Sound Effects! (just weapon clashes and damage for now, tons more coming in a bit!)
Duelers hone your skills, leader boards coming soon and it's gonna be a spectacular bloodbath for first!
Top contestants appear to be (in no particular order):
-Bilal Rubani
-Eric Castaneda
-Aaron Kwan
-Noel Nixon
-anyone else?
and.................................
bug fixes :O
For now, have a nice day!
>UPDATE<
New Mode: Tournament Duel!
-Smaller circular, arena- no corner camping
-Sudden Death after 1 minute, healing patch is a timer (look for the white arrow)
-Both players restart after kill, no kill buffs
-And more, check it out!
Controls:
-Player 2 can alternatively use O/K/L/semicolon to move instead of arrow keys
Small Tweaks:
-Home menu doesn't look dead anymore :)
-Warrior has an indicator for Engage
-Arcanist's Arcane Bolt looks Xtra Kewl; play the most underrated champ maybe?
And... bug fixes (ofc)
P.S. Comment section is lonely... why don't y'all say something? Which champ do you main? Which champs need buffs/nerfs? Who wants to duel the Creator? >:)
>Update<
Balances:
-Brute Bloodlust 50% healing -> 30% healing
-Warrior Engage 5 Seconds -> 4 Seconds
-Arcanist Arcane Blast radius increased
Map Changes:
-Healing Patch now shifts slowly, camping is gonna be a bit trickier
Menu Changes:
-Controls section, lots of advanced controls to play with
-Credits section, check it out!
And lots of bug fixes (ofc)
>>UPDATES<<
NEW CLASS: Arcanist!!
BALANCES:
-Knight new Passive: Tenacity
-Brute's Heavy Blows Passive removed, Cleave applies slow
-Marksman: New Passive: Impale; Precision Passive removed
-Assassin's Combo Passive nerfed
Instructions updated, bug fixes (ofc), newly spawns players can't be attacked
And of course, thanks again to all my supporters and "fans", y'all the best!!
P.S. 282 views as of 11:00 4/11 :DD