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Kalzibar

6
Posts
1
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A member registered Mar 28, 2024 · View creator page →

Creator of

Recent community posts

Challenging... I like that :)

Jinx! You own me a cola ;) Cool, that we had the same idea! Exzellent work on the user guidance – I'd loved to include this in our game, but would have needed a extra week or so... I like your approach very much. 

Wish I could rate usability, this would get max stars! The (precise) movement is just great, it almost demands more difficult and diverse obstacles (well beyond the scope of a jam, I admit).

A positive spin to the K-Pg extinction event, curious! Speaking of spin, the inertia is balanced perfectly, took me a good while to get the hang of it. Enjoyed it!

I love this game! The hiding mechanism is great, the art is great, the mood is great! It is a bit difficult, but in a good challenging way, the end is really rewarding, although I wished I could play ten more levels :) I think adding a timing component to the tracing mechanism (to make it difficult to just wait closing the shape) could make this already fun and unusual (at least for me) gaming principle an experience one could spend hours on. Especially with such creative hiding places you came up with, like the [spoiler ahead]

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fkjlkj2>statue!2lkö3kö

Thanks for making this fun little game!

I love this game! The hiding mechanism is great, the art is great, the mood is great! It is a bit difficult, but in a good challenging way, the end is really rewarding, although I wished I could play ten more levels :) I think adding a timing component to the tracing mechanism (to make it difficult to just wait closing the shape) could make this already fun and unusual (at least for me) gaming principle an experience one could spend hours on. Especially with such creative hiding places you came up with, like the [spoiler ahead]

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fkjlkj2>statue!2lkö3kö

Thanks for making this fun little game!