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Jason Cho

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A member registered Jan 26, 2023 · View creator page →

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Thank you so much! I'm glad you enjoyed it!

Cat Clash is a simple co-op game where you try to knock each other out. I really like the vibe of this game, the art style makes it feel really comfy and enjoyable. It kinda feels like a Mario Party minigame, which isn't a bad thing.

I do think from a balancing standpoint, maybe there should be some sort of a counter against a player that hoards the board. Maybe some sort of precise catch mechanic?

Still, it's a fun experience with friends and well-polished! 

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Uncaged is a good rhythm-based game with simple controls. I think the best part is how satisfying the game feels. The feedback you get from landing a punch feels really good.

However, I do have two small complaints about the game. My main issue comes with clarity. When you get hit, there really isn't much visual indication other than one of your hearts going missing. Additionally, at higher speeds, it gets kinda hard to tell which characters are on which rows. I think if the camera was a bit higher up and tilted a bit downward, it would give a better perspective and allow players to time their punches better.

I also think that the game is a bit too simplistic in terms of controls. Adding in a possible "holding" mechanic where the players have to hold one of the buttons and release at the right time might work. Another idea could be to fill a "Fever" bar and if you hit a certain amount of enemies in a row, it would grant a period where you could go wild with your punches without any drawbacks, just to add to the satisfaction of throwing punches wildly.

Still, I really like the idea of this game. It's very easy to get sucked into trying to do better with each playthrough. Overall, it's a solid game!

Pit of Despair is a solid game, with simple yet intuitive controls and a replayable gameplay loop supported by a fun concept.

The presentation of the game is easily its strong suit. The music, sound design, aesthetics, and graphics help to draw players into the grungy atmosphere.

I will say that my main gripe is with how floaty the ragdoll feels, especially once you start moving fast enough. It kinda makes it impossible to accurately dodge some obstacles, basically forcing you to take a hit once you move fast enough. 

Overall, this is a really solid game!