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kanbarudesu

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A member registered May 22, 2019 · View creator page →

Creator of

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very cool game, It fits the theme. I was wondering if I needed to dodge all the bullets at the same time the first time I played, and then realized I just needed to dodge on 1 screen. The game was a bit hard, I almost beat it on my fourth try.

Cool game. I really enjoy playing roguelike games. So far, this one was the most fun I have had playing it. The thing that I do not like about the game is the enemy spawn. Sometimes it spawns really close to the player and hit me XD.

I really like the blackhole mechanics. I thought the black hole was too powerful, but I saw a ship that could destroy the black hole instantly. The blackhole range is kind of too far, I think, and I was hoping there would be an interaction if there were two black holes, but overall, it's a cool and unique mechanic.

I'm sorry to hear that. I was hoping to have some free time in the last week to implement some tutorials and do more polishing on the game. Thank you for playing too btw :D.

Thanks for playing. I wanted to implement movement and enemy targeting like in a PC moba game, but I realized that targeting with a mouse was a pain, and I wanted to change it, but I didn't have time. The game doesn't have music or sound effects either. I'm kinda bad at it currently, and actually I wanted to implement it with random free music and sound effects, but yeah, I got something to do in the past weekend and had no time XD.

Thank you for playing and the idea too:D. I had planned to implement a mechanic similar to the Dota 2 invoker, with each orb combination having its own skill instead of just a shield, but I am afraid I will not make it in time.
Each orb also provides a buff to the character, but I didn't have time to include it in the game tutorial, so I put it in the page description instead.

Thanks for the idea, I'll put it in my notes.

For the food spawn i set the limit to 2sec per food because if i put it lower than that, it feels too fast.

There no limit of slime can stay alive, it based on the slime luck XD, i put the food spawn at random position, so if the slime cant find or reach any food they will die.

btw, thanks for playing :D

i will put it like this now and do another project, still need to improve my coding skills. the code of this project is also a bit messy, so maybe I'll rework the code for this game later in the future and maybe add some new feature.

thanks for the feedback and for pointing out some bugs. I didn't pay attention to the timer cost and forgot to change the temporary price on the code XD. 

I already fixed the bug you pointing out and made some change with the slime price and coin/second. hope you like it :D

Thank you for the advice. maybe I will try to change the last hint with something.