Some of the "what is this item for" and "why are there so many of this item" feelings are due to the fact that the recombinator hasn't been deeply explored yet. There's a handful of object types- consumables, devices, critters, and brainwave tapes. Right now only consumables can be used with the recombinator, but soon other types of item will be.
Karakasa Games
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Thunderbeam Development Access (Mac) community · Replied to Mad Carew in Things I have done in the wrong order (spoilers? probably...)
Thunderbeam Development Access (Mac) community · Posted in Start of Squirrel syntax highlighting file for
Thunderbeam Development Access (Mac) community · Posted in Things I have done in the wrong order (spoilers? probably...)
“giving toxoplasmosis chunions to the cat seems unkind.” 😂
I’m not sure how skipping rooms might work. Right now you do run if you place a floor target over a certain distance away. I’ve been thinking a point-to-point teleport in the same room would be a good power for the circle meter. It would also be cool to do a ship-map with fast travel but we don’t yet have room-to-room pathfinding (that’s high on our list of stuff to do, along with fixing hit boxes for weird sized npc's and adding auto carriage returns and skipping forward to the dialogue window)