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katafrakt

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A member registered Jun 09, 2020

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I played it this week and I found it really good. The atmosphere is nice, the story is captivating. Sure, there are some downsides: pathfinding does not always work, I found one bug when I could walk inside the walls (unless it's a Stranger Things reference) and in the beginning I really did not know how to find the bar. But I think it is really promising and I would be interested in playing next chapters.

I understand that tick method is called 60 times per second in DragonRuby. But what happens when it cannot do it (system resources busy or simply too many calculations)? Does it get called less frequently or is it called as often as possible, but the game simply slows down? What happens to tick count?

I was wandering about the same thing. Fortunately, timgaleckas's suggestion works for me (in the linux version at least), so my day is saved! My main concern was that I actually would like to post some code publicly so including DragonRuby binaries was totally out of the question.