I really like the idea of your controls taking damage and getting more and more out of control as the game progresses. However, the map felt pretty empty and I couldn't see the enemy projectiles, which made damage seem totally random rather than something you could avoid. With more polish this would be a really good game!
KateTheDragon
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RoboTank and the Dangers of Playing with Electricity jam comments · Posted in RoboTank and the Dangers of Playing with Electricity jam comments
There's potential here! I like the misdiretion/pun in the title. I couldn't find any way to reach the chests in the first two levels, it seemed like it was going to be an extra-tricky puzzle to do with just one Left and have some reward, but they seemed to be too far from the closest obstacle to reach at all.