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KBGaming&&Music

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A member registered Dec 02, 2018 · View creator page →

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Granny. 😆


Sweet. ^Jazz Hands^

"Traversing through purple, bubbling goop? We're hardcore."
"Pfft. Sure you are~"

Interesting...

Censorship is for the weak minded; suicide is a heavy-handed subject, no doubt, but should not just be swept under the rug either.

Aye, aye; definitely keeping eyes out for Izrand Allure.

This is one of our favorites. All six of us have played it more than once.
Curiosity strikes though; have you ever considered porting this to/remaking with MV/MZ, the latter allowing for better use of tiles (no need for events for overlaying tiles(!))
...
Of course, a lot obviously went into customized RGSS coding that would have to be redone in a different format, and it's quite obvious that it might not be worth it to the development team to redo so much. 🤷🏻‍♀️
...
Anyway, good to see another gem of a game on a safer platform; hearing whispers and rumors of RM forum sites beginning to wobble like unstable Jenga towers...

Screenie of Netscape 4.0; love it.😆
Love the merch too.

This is really neat.
Celica would of loved this, if it were released a decade ago when she had this game...

It does.
It also answers the question should anyone else ask (it's likely they might).

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What about those who purchased a key via Steam?

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Done. (jazz hands)

If I had the means (I myself am disabled and am struggling with what many call 'basic things' like acquiring a debit card among so many others), I damn well would.

This looks fantastic.

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Reota, nitusasunalosen kiru inmalota terosa!
(Come, adventure and wonder await us!)/(...wait for no one!)
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My native language; if actually scribed, would be in Runic, rather than phonetics.

Me 'not' combining this with La Tailor Girl and Stylish Hell... 😆

I bought this via Steam, and am glad I did. It is quite useful.

I like this.
I just have one query. Is this plugin released on Steam, like RMFinder is?

Ah, I see. Makes sense.

I do like this, but Craps is missing a lot of key bets.
Big 6/Big 8, One Roll Bets, C&E, and Hardway Bets.

Also, some of the help text is not localized; I don't understand Japanese enough to know what it says. Just thought I should mention.

Was this fix pushed to the Steam build? I purchased this there.

Good to know.

I'm curious; which of your plugins, if any, require this core plugin?

I actually was thinking that mayhaps the extra shot could be a different shape, like a diamond, or something.

A bit difficult to tell between hostile fire and extra shots collected, but this is great otherwise.

I didn't see a 'Remove All'. I might of missed it, I dunno.
I did find that setting the bathing suit then one of skirts makes Komi topless.

Super kyuute.
And super silly. Love it. Couldn't remove the face wear once on though.

Yes, I know what 'NaN' means. Just glad that's all it does is return that instead of crashing.
So, I can't even plug in a variable?
Hm. This definitely throws a wrench into things... Ah, well...

I tried setting the max weight of an actor to reflect stats rather than a simple value, and, max weight in return, becomes 'NaN'.
Formula:
<maxWeight:((this.dex/3)*(this.level+1))+12>
(I have 'dex' set up as a custom stat as a parallel to 'def'.)
Just curious if I have to set this up a different way.

Translucency? Dynamic placement of the text bubble?

Oh nice! A stun bomb!

Basically, extra debugging stuffs. Very useful.

Honestly, I hope this is a better option than what VS brings to the table, because...good grief...

It's cute. If more is to be added, the difficulty spike definitely needs tapering.

I see. I believe this is how Game Maker handles sounds by default. I don't know for sure, but something I read (long ago mind you) tells me that this is so. Definitely looking forward to making things a bit more simplified.
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Anyone who makes custom scenes like in-game music players and so on will see the utility of this.

I like this. I don't think there's ever been a system made that does this, for any other iteration of RM, not even VX Ace.

"The Gamma Needle"
Love it.

If I were to release a game that does not utilize mouse input, would the buttons be rendered useless?

Awesome.