oh well, it works, it's just that when she sits at the beginning dont go near her paws, then stepping scene breaks
Keori Krait
Recent community posts
(Sorry for mistakes, my english is bad)
As always, great work!
But here are some bugs that I encountered in 1.5.1:
1. The jaws of the gator are stuck together, I mean the lower part is attached to the upper and seems to be stretched when the jaws move, it looks strange...
2. Before leaving the game, i served in the cave dungeon, when entering the game i appeared in another dungeon, when I came into the cave there was no loot, no potions or anything else.
The rest seems to be fixed in the next version.
I want to say that the developer really did a great and good job during all this time, when I first stumbled upon the project, I did not think that it would reach such a level, I am especially pleased with the correction of errors and crashes, and other things that increase the comfort of the game.
I also have a few suggestions (I'll try not to repeat with existing ones):
1. character design: bone parts (especially the skull), three-fingered dragon limbs, large bat/fennel type ears, etc., more hair customization, spider parts.
2. More attacks with arms and legs and increase their damage depending on strength and size.
3. jump on the enemy
4. destruction of more objects, especially in dungeons
5. Vore?