Just sent the email. I did use a few markets for the shape, and I also made sure I had one of each building so if any of them have problems on their own, theyre certainly in there.
Kernalgohd
Recent community posts
I did manage to squeeze by and ended up with several hundred million. I was making a really pretty city too, but when I loaded the game it ended up deleting a lot of the objects. Roads, streetlights, barrels, many utility buildings. I didnt lose any characters but it did make me too disheartened to work on it more.
Admittedly, I did use the grass texture for an entire half of the map so maybe thats partly my fault...
See, from my perspective I made a post in the suggestions about the planks and nails stuff, and to my knowledge I didnt see anyone else talking much about it, and I asked if we could have storage builds, and from where Im sitting it looks like you saw that and slapped it in the update in less than 10 hours. Im really hoping that was part of the plan already cuz that looks way too fast >.>
Really enjoying the new AI update, it makes it feel like enemies aren't entirely out to get you all the time and that there is a little bit of co-existence going on. That said we could really use a Hardware Store in the town to get some of the planks and nails to start crafting, it took me a few days irl of playing 1-3 hours a day just to finally get enough planks and nails to spawn.
For those still looking, planks can sometimes spawn freestanding on the crates in the back of the clothing store, and most tool spawns come from living quarters inside buildings upstairs, the back cabinet of the kitchens will have those. I know there are a couple buildings that have that upstairs part but I can only remember the grocery store/fruit&veggie store has it for sure.
Besides that, it would be great if we could build our own storage, I find I quickly run out of space storing clothing backups and crafting materials, however being able to repair clothing/equipment would allow you to cut down on that aspect too.