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Kevin Coutand

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A member registered Jun 25, 2021 · View creator page →

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Forsans Theo was the lead programmer. He knew how to divide the tasks between the programmers and answer all the designers' questions. He also made the artists' work easier by developing implementation features. I enjoyed to work with him. 


Why this question, if you don't mind me asking?

Thanks ! 🔥

Hi Silver ! 

Sorry for the delay. 😅

We created the game in 8 months. That includes research, prototyping and iterations before getting this version. I'd say the programming to get what we have today took 4-6 months. Working ~2 days a week with 3 programmers.

Thank you !

(1 edit)

Thank you ! ❤️



Thank you ! It's true that it's a bit of a mess with the seagulls ... x)

Thank you very much for your feedback. It's true that the collider box is very punitive x) We'll be more careful for the next jam. We wanted to make the seagulls direct the player towards the fish but it may be a bit of a mess with several fish x)

It makes the game a little harder x)

Good concept, well done!