hey, sorry the late reply. the font we used was called ReenieBeanie.ttf
also thank you for your interest to play this game! looking forward to your opinion!
Your guess was right! it is a game that was supposed to be longer but time constraint forced us to rush the game :'). It is not that 2 week is not enough time, it's just us joining the jam in the middle of our college activities that decrease the time available for us to dedicate our self to the development. We are aware that it would be the case, though, since our goal was not to win anything but to finish a game using our spare time and making this jam a reason to push forward. and Voila! what you have witnessed is our first "finished" game!! hehe
Yeah, we are aware that the art is lacking and there is virtually no puzzle at all. We don't have either a dedicated artist or dedicated game designer in the team and we were doing the programming and putting stuff in Unity most of the time, hence the art and everything else was put in quite low priority. For the music though, it is actually an original score and we do have a dedicated musician. I personally think the music is interesting. The music is supposed to reminisce the feel of Indonesian traditional music by its melody being in the pentatonic scale and arranged using metallic sounding instruments and I think my team's musician has done a great job composing that.
I guess that's all I wanna say, so, thanks for the jam and thanks for the feedback!
Regarding the art for the locations and the characters, they are supposed to be sketches but it's true that it's a conscious decision to leave it that way because we were running out of time :') also, the Kris being really different in style is because the location and the rest are drawn by two different people and we just like, "its look doesn't really blend with others but yeah! that's not a problem for now! moving on!", hehe
I agree that there is not much to do. We basically cut many content ideas so we can finish the game. After voting ends, we might continue or even rebuild this since we have a lot of ideas to implement.
Also thanks for pointing out the non-functioning quit button. I guess we also still have several unfinished features in the game. This is a rushed game after all.
I think I'm glad that this game has something that you like, we appreciate that :) so, thanks for the feedback!