Nice little arcade game, but I just gotta say something about that colour choice. It might just be me, but magenta on green is very jarring on my eyes. Other than that though, nice. I like that the bullets have limited range before detonating. It lead to moments of shooting one too early and moving away to another, leaving me facepalming cause I blew too early
Keymash
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A member registered Feb 16, 2021 · View creator page →
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It Never Ends though ;D (until it hits something). There is no cap on the asteroid count or bullet count, just a hidden increasing score that increases the minimum amount of asteroids over time. I kinda figured that would help deal with the bullets, but unfortunately I didn't have a lot of time for play testing and balancing. Thank you for the feedback, I'm glad you enjoyed it. Feedback is sometimes hard to get in a pinch
The image assets I used are licensed under CC0
Assets can be found here: https://www.kenney.nl/assets/space-shooter-redux
SFX made with SFXR by myself.
All code hastily scribbled by yours truly.
I haven't personally found any bugs in this build. Let me know if you do.