Right, I missed that you could hold down the buttons to move... I went back and played through all the levels and the movement was much less clunky when I didn't have to spam the direction I was going lol. There were some cool levels in there too, fun game!
kfmm
Creator of
Recent community posts
You're right that the running direction wasn't random, I missed that completely! You can disregard my point about the characters running around undermining the hiding mechanic then. I went back and finished the game, my only gripe this time would be that I felt the box pushing on level 3 was really hard (I ended up pushing it around the left side instead of the right, against the 2 guards, to beat the level). Really fun game overall tho.
Really cool fire effect. It was made clear early on that the wall jump was key, but it felt a bit too precise to use consistently (although you probably get it down after a bit of practice). I also felt the connection to the theme was a tad vague, especially the plot with the out of control spiders.
Great visuals and a banger of a tune that fit the stealth theme well. Gameplay was solid as well, although the tie-in to the theme could be somewhat stronger. I think the mechanic of trying to hide the character you're not using was good, but the addition of them running around randomly undermined that mechanic. So even if you hid a character well, if you were unlucky and the character started running in a bad direction, you would lose, and you couldn't stop it since you can't instantly switch between characters.