its not written in x86 ASM its using GLFW and C++, it most likely would be possible to compile this for mobile if you wanted to.
This is great. Using this to learn Godot and Raylib.
I have not purchased it because I have no need for it yet, however it looks very cool and I like the UI design. I may use it for distributing any godot games I make.
I too hope we can get linux and mac versions, it is probably made in unity so it is feasible.
Will you ever compile native Linux builds for steam? I would love to run it natively.
the switch port is perfect too!