Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

KillerOfKing

3
Posts
1
Following
A member registered Jul 30, 2024

Recent community posts

That was really cool and well made. One small thing I noticed that a lot of other devs don't take the time for is how you prioritized using renewable resources (water pouch, synthesized food) when needing to refill stats. I was worried that would be a problem, where it would always default to the best or the worst

I would remove the quota system. It doesn't really add much to the game, since you basically are never at risk

Bug: If you gather too much food (mine was around the beginning of the ATM), you overflow the food counter causing it to go negative, meaning you will fail the next quota, essentially making the game incompletable

It seems that sometimes the information on hover boxes can go offscreen