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Kilreth

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A member registered Sep 06, 2020 · View creator page →

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I think a faster respawn rate would have been fun, since I was harvesting the trees faster than they spawned! The density at the start of the round was nice

Reading all the alien bios and planet traits was fun. The postcards were a creative way to give feedback on each pairing.

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This was surprisingly fun, haha.

I liked the idea of fitting number tiles into the blanks. A limited choice of tiles was more fun than typing any number into a textbox!

This is really well done! It's satisfying looking back at all the earlier roots after you've built farther down.

I beat all three battles!

I had trouble with the beetroot, because I couldn't hit it without it hitting me. My winning strategy was to stand on the high ledge and hit the beetroot underneath me until it rotated to face me, after which I jumped down and ran back while it finished its rotation (if that makes any sense)? Not sure this was your solution but it was satisfying!

I enjoyed the second battle too, ducking in and out of the inner turnips. The third battle was rather easy!

This is so cool! It's satisfying placing the towers and seeing the missiles fly. Good sound effects too.

The animated sprites on the menus are a nice touch.

When selecting a unit, it'd be neat if all 4 possible units were shown somehow as a visual aid. Maybe a row of icons?

I had a lot of success with sniper towers!