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King_Dreadz

53
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2
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5
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5
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A member registered Sep 06, 2023 · View creator page →

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Hi, I’d like to chat about the spot you’re looking to fill. I sent a friends on discord

asmr stick break, thanks for the review!

thanks so much for the review!

I agree, it’s actually a bit better than it was before final build. Thanks for playing!

I had noticed that in play testing myself but there were a few last minute things we were trying to fix and that one was low on the list so it made itself in if I am recalling correctly 

thank you for the review the teams official unofficial name is team sleep deprivation lolol

I think that potion of ending is what does it in lol. If you avoided it that wouldn’t have happened. There are 3 alternate endings two cannon one secret! 

understandable, thanks for checking the game out!

aye thanks for the review there’s 5 of us however! Not everyone had an itch to label as a contributor. They are listed on the page !

than you so much for playing glad you enjoyed it!

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Oo yes a few of these we did know about a few others were what I’d like to believe were oversights thank you for such a detailed review!

it’s a simple life, thanks for playing !

Thank you for the review!

Thank you!

noted, thanks for the review!

Ferret Swarm community · Created a new topic my take

i like the concept and i see the vision! i died at the wolf not sure if im able to kill him or not? my notes are simply that the sound was a bit lacking and i wasnt entirely sure what to do until my ferrets stared doing the things . i did like the hand drawn everything though that was really refreshing to see!

notes, i had to play in fullscreen cursor didnt line up for me and i personally think the timer is a bit long to get more of my guys or ammo? other than that i do like it really fun and creative take :)

bomb build is a must i loved doing that, id argue that i didnt much like the x2 to price for what is currently playable but i did enjoy the game either way it did keep me there waiting to see what the next juiced upgrade was

Really solid i like the voice acting! i wasnt too impressed until i realized the beginning was easy mode. i get hung up on the switches! really cool puzzle rush game:)

Solid game i made it to round 33 simple and elegant nice touch with the rotating abilities!

definitely loved the perspective, its giving Castlevania to me! good job to you and your team:)

lol, sorry! the servers are just fine I hope!  Thank you for playing glad you liked it:)

I watched your stream clip! Thanks for the honest feed back I’m glad you did enjoy it. Most of the team was new to game jams and as you can see some things didn’t make it in due to scope and some things are extremely elaborated on lol. (The blimp bug is also my favorite) 

I’ll check it out when I get off work the SS looks really neat 

yes when I get home I’ll record it for you np

lol! thanks!

yes! so after playing for a while it looked like the start screen would tear into the game while i was playing. wasnt like really obstructive but it did happen fairly often. i was fullscreen in the web browser (firefox) windows 11 if any of that is relevant for you

i dont know why this was so fun for me. i got up to stage 5 and was just melting through the levels. its a frankensteined monster of genres a rougelike runner style shooter and it works. regardless of the visual tearing and the movement i really did enjoy it a solid 7/10 really cool game good job! (played for around 2-3 hours tbh)

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oh i see, ill go look at that real quick myself thanks for coming back to let me know! (oh yea i see what youre talking about it is hard to read at times)

Well that's definitely appreciated! thank you for playing :D

so if you hover over the buttons there should be tooltips, unless you did and there’s nothing popping up I’d like to know if that’s the case o.o also thank you! Our programmers had time to play test and edit luckily! 

Not to mention the old one was a wreck to work with. I haven’t looked at the newer toolkit yet. Anything crazy different?

the length was good had a few more extra days then my last jam, GBA 11 and that being said I’m grateful for the extra time as we needed to replace members so I had a bottle neck of work that just needed to be hooked up. The new members caught up so fast that im thankful we got to release 

I think that’s where having a GDD and a proper plan of implementation comes into play. For us we built the GDD as we went and towards the end/middle anything that could have been used was and anything that couldn’t fit was scrapped not entirely some things were repurposed but even still I think a better plan is always the more solid route 

understandable I think it’s inherently hard in the time span given. So maintaining something smaller for the next jam is probably something I’m going to vouch for personally lol

This was a really neat concept i really like the game good job!

This jam was personally awesome in the way that i got to meet very good minded and working individuals. we had a few short comings but only in the aspects of scope. very ambitious game for the team but i feel like everyone here loved what they did and i was curious to see how everyone else feels about their performance and to open up discussions about what could have been done differently had we of had a perfect run. For us it'd possibly be a more desired look and polish to the art and some fundamentals like a tutorial of the likes. a few bugs here and there but nothing game breaking to my knowledge... yet.

Fair! and i agree a bit of a tutorial would be nice, there's some tool tips to help convey what there is that's available to do if you were able to see those. Thanks for playing!

Thank you so much for playing! Bzzzzt!