reminds me of Triple Town :) I would buy this if there were a Linux version
Keith
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This brings back good memories of playing Bubble Trouble (https://youtu.be/Dsu8CIpsyxM) :)
Any chance of a Linux version, please? :)
I would vote for option 2. Removing a few levels seems like less of a loss than the option 1 of removing a few worlds. You can always decide to revisit option 4 at a later date.
Option 3 seems like it could be more replayable, because the single level in each world is randomized, but at the same time, could be more stressful to always have a large boss chasing you, and it wouldn’t be possible to “learn” the level or practice in a more peaceful setting to get used to the game. Plus, one has to hope the automatic level generator is able to make levels as fun as the ones you would custom make. Keeping rainbow world seems like another plus of this option - no need to wait for a DLC or free update later.
Hi,
I really like AssetForge, and I was thinking it could increase your user base if it were to also support Lego modelling using the LDraw parts library, and have the ability to work with `.ldr` and `.mpd` files (import/export). (I find AssetForge easier to work with than LeoCAD etc. and one currently needs to use a separate tool to work with flexible parts like cables which is inconvenient)
Do you think such a feature would be feasible? I realize it's probably unlikely as you are a small team and it's a bit of a tangent direction to head in, but I think it could be a popular addition.
Thanks for your consideration,
Keith
Cool game, thanks for this! I've been wanting to have a top-down realistic car parking simulator to help me understand how to better park my car in tight situations in real life, and this is great ;)
It'd be awesome if there would be a parallel parking mode too, and perhaps some settings to tweak how much space there is between bays in the car park - I'd gladly donate some money for these features :)
Also, it currently allows one to just reverse out the car park, I feel this is cheating a bit :P