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kkuzmapl

42
Posts
3
Topics
5
Following
A member registered Mar 29, 2019

Recent community posts

Already requested friend connection via SideQuestVR. Please accept it as I can't send message before being accepted.

Already contacted via SideQuestVR account (but needs first Your friend acceptation before me having ability to send any message). Thank YOu

Is there a way to request AppLab key once I bought it on ItchIo?

The game is basically Google Earth VR on standalone Quest. It exceeded my expectations of what Quest is capable of (especially greatful for the resolution increase/decrease setting, this way I can compromise fluidity but have greater image if I prefer to).

The only small missing part is having day/night cycle like Google Earth PCVR (but suppose would be power hungry to implement) and also missing dragging the earth interface - this one can be hopefuly added as an update. The easiest way to navigate Google Earth PCVR was to drag a point of the Earth and just move it by moving controller, not only option is by flying, not by moving.

I would also like to have some interesting predefined places or the ability to listen to web youtube/podcasts while exploring the Earth.

Great work and big thank You!

Works great. Thank You

I can see that the AppLab premiere just happened. Is there a chance for me to receive an activation key as I bought the game already on itch.io? Thank You

Excuse me, but can we get the Applab keys for our itch.io purchases? Thank You

Works great, thank You.

Excuse me, but can we receive AppLab keys if we bought the game already on itch.io?

Thank You

Thank you for the response. I amooking forward then and will ask kindly for the key once the time comes.

Thank You and waiting patiently.

Is there a chance for AppLab release? If so will we receive the keys? Thank you.

Is AppLab a plan and if so will we receive the keys?

Please send me AppLab key as I bought the game long ago. Thank you.

I have just received it an activated the game. I love the game and would recommend to everyone. Is there a plan to increase the resolution for Quest2? 

Excuse me, but will we receive the AppLab keys? Everyone does that for people that bought their games on Itch.io. Thank You.

Will we receive the AppLab keys? Everyone does that for people that bought their games on Itch.io. Thank You.

Excuse me, but as the game is already on AppLab, will we receive AppLab keys to activate already purchased game on Oculus account? For Jigsaw 360 it was possible to send keys to already purchased game, so it is possible. Thank You.

Best game among all games I have ever played (not only VR, but also PC). I am really addicted and the music soundtrack is outstanding.

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Excuse me, but is there a chance for the update this week? I check every day since Your last comment for the update coming soon and that is how 10 days passed already ;)

I am more than happy to hear this. Do you have plans to access App Lab on Oculus Quest store? It would be great.

Thank You! I will then play the downloaded apk version and later buy the CrisisVrigade2 as it seems to be worthy. Thank You for the effort and for great games.

Please reply with clear answer - can we still play the game that was downloaded for free from itch.io official site?


I plan to buy the game, but little later.

For free games there was no way to assign the game other than add it to collections what I did.

Hello,

I downloaded the CrisisVrigade without being logged in when it was free. Can I still use that version as not it is not free anymore? Please answer me. I suppose that yes, but the onlt limitation is that with the version I have so far I wouldn't have any further updates and no support?


Thank You

I suppose that we are all allowed to play this game but won't get any further updates or support. After all the game was free for all this time without time constraints. I am still patiently waiting for the response. I will still buy it fro AppLabs for convenience, but until then I would like to play it from time to time legally

Hello, there is no CrisisVrigade in my library. I downloaded it without being logged, but added it to my collection.  I also think, that free games couldn't be assigned to accounts, just the games that were bought or that were discounted as free.

Should I then uninstall it from my Quest then? Am I allowed to play version 1.19 forever and will get updates only after I buy the game?


Thank You for the response and for the outstanding games.

It was free for a long period of time and I downloaded and installed it on my Quest. Now it is paid version. Am I still allowed to play the free version that I downloaded and installed previously?

Its actually more than I wished from Vetrix 2. Can't wait for Vetrix 2 as Vetrix 1 is what I play the most since I bought it. I can't stop playing it. Great, great game.

Thank You. Indeed this version seems as definite one. Really enjoy playing it. Looking forward to buy Vetrix 2. Can we have a hint what features would be included in Vetrix 2?

Excuse me, but is it only me, but my highscores are not saving. Can it be fixed? Are there any updates with addons planned? Maybe more colors or custom palettes?

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Than it's completely ok with what we have so far. Looking forward for Vetrix2, hope it releases soon.

Great Quest version, but I have two questions. Will it be possible to increase resolution for Quest2, also will it be possible to implement hand tracking? Other than that great game.

This game is getting better every update. Since I bought it I play this game everyday. 


Is there a chance to add some kind of roguelike mode when you risk of getting further into mission by gaining more experience or gold or decide to get back to airport to save what you have? Something like fire spots in Dark Souls? It would be brilliant. Maybe some other looting or upgrade elements to make it even more rewarding?

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Thank You for such a quick implementation of the realistic physics.

If I could only suggest to make the speed of plane lose faster when climbing up and making the stall ( when the speed of the plane reaches low levels, then the plane nose dives down) easier to achieve.

It would be great to have more limitations in climbing up and fighting for the altitude to not stall.

Also I noticed that enemy planes fly over balloons and enemy ships sail over land, but should be easy to fix.

It seems that there are no pilots inside enemy planes.

Other than that the changes are great.


I was amazed that You don't advertise the game as having procedural generated missions as it gives bug replayability factor that people often are looking for.  Please allow snap rotation with joystick when walking over base.

I am rating this game 9/10 and would recommend it to any Quest 2 owner. Can't believe how good the graphics on mobile VR can be.

Thank You for such a quick implementation of the realistic physics.

If I could only suggest to make the speed of plane lose faster when climbing up and making the stall ( when the speed of the plane reaches low levels, then the plane nose dives down) easier to achieve. It would be great to have more limitations in climbing up and fighting for the altitude to not stall. Other than that the changes are great. 

I was amazed that You don't advertise the game as having procedural generated missions as it gives bug replayability factor that people often are looking for. Also I noticed that enemy planes fly over balloons and enemy ships sail over land, but should be easy to fix. Please allow snap rotation with joystick when walking over base. It seems that there are no pilots inside enemy planes. 

I am rating this game 9/10 and would recommend it to any Quest 2 owner. Can't believe how good the graphics on mobile VR can be.

Then I am more than happy. Can't wait. Is there also possibility to add airports landings and takeoff? 

Excuse me, but will there be a chance to add a realism mode with a stall, a barrel and roll ability for the plane? Other than that the game is superb with PC graphics quality.