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Kl71be

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A member registered 70 days ago · View creator page →

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Nope, that's the end...

...for now...

Yeah... my keyboard for some reason loves to add numbers in randomly. Thanks for the heads up.

That is the official end, but there is one more comparison if you are patient enough.

I PROMISE that is next. May even do a quick update with that. I want to make it so you can press and hold to make purchases, but I can't figure out how to do it for both mobile and PC, only one or the other.

It's one of my major annoyances, and is actively being worked on. If I can't figure it out soon, I'll do just that.

I'm sorry, that was probably because I was playing around with the file. I'm working on the UI and brought the file from my laptop to my phone, and brought it through here.

It's not enough to put up QUITE yet, but I promise I am working on it.

Yeah, I had that issue too. There is a way to turn it off, but for the life of me, I'm not sure how to do it.

I will keep that on mind. I would absolutely love to add some sort of imagery, but I'm still in over my head with just the text, but hopefully with some more experience, we can make that happen.

I remember a friend of mine telling me about that. It's something I want to look into, and might when I try and refine everything.

Thanks for the direction though. Every little bit helps!

I'll play around with that when I start cleaning things up. I'm starting to get to the point where I have the basics in place, and then the plan was to try and organize the code, and make things look and act more pretty on the front end.

Thanks for the insight!

I hope you enjoyed what little there is so far! Thanks for checking it out!

Thanks for the thoughts. I agree 100% with the spending, and trust me, I have tried to figure out how to press and hold for upgrades, and I have not been able to figure it out. That is a QoL update that will happen, I just need to figure it out.

If you open the Stats tab, it should have your auto-growth numbers there. Check that out, and see if maybe I missed something.

The game is very much in its infancy, and balance had only been kind of thought about. I want to add a few more things to give the player more to do, then I'll spend the time tweaking on numbers.

If you are looking for something to tide you over while I'm working on this, check out "Yuri My Beloved" by RoanneTheWolf, here on itch.io. They are actually very much an influence, and deserve a check out!

THAT... is a guarantee. I love me my descriptions and comparisons. I'll try not to let you down.

I see no problem with 10 ton tits. Only problem might be they aren't 100...

There is *one* more description, but it's a distant place holder I didn't expect people to get to yet. Though... I think people might have.

I'm actually excited to start on the descriptions again. I'm working currently on getting more things to do, as well as breaking some personal barriers in my coding knowledge, then potentially putting a story over everything. One tging at a time.

Thanks for your kind words!

That is by design. Half because I do want a slower burn of a game, and half because there will be more added to speed things up. I plan adding more descriptions between each "milestone" too, so there is more enjoy.

I'm glad the descriptions are hitting home! I'm not much (at all) a programmer, but I do think myself a somewhat clever wordsmith, so people enjoying the descriptions make me happy.

Thanks for the thoughts! I hope you stick around, as the game will grow over time.

Haha! I love some of these. The descriptions are actually my favorite part of doing this, and plan to really flesh out more of the progression. The current descriptions are really places holders for me personally. Some... favorite phrases... if you will.

I do intend not only to have more descriptions, but also hoping to put in somewhat of an absurd story to follow along with maybe. This project is really starting to take a life of its own. I just hope I can keep up with it!

Thanks for the thoughts!

Trust me... I am VERY much a fan of those. I have played them several times, and have taken some inspiration from them.

It is not my thing either my friend... I'm just a guy with a dream... and maybe a bit too much free time on his hands...

Thanks for all the suggestions! One of the things I'm working on is early game balance. There's not a lot, but I am trying to make what's there, is there you know?

My plan is to hit some real extreme sizes, so pacing will be key.

There will be a lot more things to spend points on later.

I did not take it as such, no worries! Glad you enjoyed it so far!

Huh. I'll try and remember to change that next time I crack into the code, or try and clean things up.

This was the other reason why I wanted to release this. I was hoping I might get some people who might know a thing or two guve me some pointers.

Thanks!

As of now... it's just the four tabs. This is very much in the prototype, beginning phases, and I'm hoping to have more in the nearer future.