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Arren Lane

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A member registered Jun 11, 2018 · View creator page →

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If you're new to gamedev then don't worry about it at all. Most of what you release will probably not be commercial for a while and anecdotally, most people don't mind if a game has many free assets as long as it's not made entirely out of them, and the game itself is not expensive.

Free assets are great for making prototypes, personally I like making all the art myself or with a teammate. It can take much longer but it adds a lot more personality to your game and a game with personality is worth a lot.

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I'll be updating it after the rating period with a bunch of features I couldn't implement in time! My friends and I have become attached to the project so we may end up making a full version, we'll see. :p

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Thank you for the kind words!

Unfortunately I had a counter set up on the screen in the most recent version but had a compile error and couldn't fix it in time, so this version is a day old. I'm going to keep working on this project and make sure the HUD gets done and finish the ending.

The moving wall mechanic is simple but fun, nice stuff