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kleee

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A member registered Jul 06, 2019 · View creator page →

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(2 edits)

Thanks for the comment. We were just testing the gameplay concept with this build so bear in mind that most things are just place holders.

Also the end product won't resemble this one at all! The game is actually a third person spell crafting arena shooter so you can play it however you feel like playing :)

If you are looking to defeat the boss, we do it this way:

Spells:

1)Red: Damage (x = 25), Dps (x = 25, y = 1)

2)Blue: Blink (x = 7)

3)Green: Link (x = 1)

Cast link to boss to link your hp and it'll cut his pool in half => he'll go to the second stage of the battle. Use blink to quickly move around and dodge his laser beam and make sure to destroy a pillar. Use link again following with Red spell which will repat this process, don't step onto the fire and  be careful to always have a free spot where you can walk/run/blink around during the battle. Kill him with your red spell, and that's it! GL HF! : )


PS: Paper won't exist later on but you can draw your character in the character creation menu.

(1 edit)

Thanks for your feedback, our game is still in development which is why you see so many placeholders. We'll be sure to fix them before the final release :D

(3 edits)

Please check the system requirements for hdrp (that's used in the project):
 

  • Windows and Windows Store, with DirectX 11 or DirectX 12 and Shader Model 5.0
  • Modern consoles (Sony PS4 and Microsoft Xbox One)
  • MacOS (minimum version 10.13) using Metal graphics
  • Linux and Windows platforms with Vulkan

Please fill out this short questionnaire after playing:

https://docs.google.com/forms/d/e/1FAIpQLSeE8cKsb33sC0y8iQqu2mbz-jE-ZATk736TQf-bnDsmOQzsHA/viewform?vc=0&c=0&w=1

(1 edit)

Please fill out this short questionnaire after playing:
https://docs.google.com/forms/d/e/1FAIpQLSdBTv5MfME20Jx5wqUxLBwvghIfeYesQ4xxruXOI_DHu67nNg/viewform?vc=0&c=0&w=1

Hello Darby, if you are still looking for new projects to work on I have a 12 member rev-share based team working on a quite unique game in Unity engine. If you want to learn more about the project hit me up on discord: kleee#5544 and I'll share more information about this project with you. Cheers!

(2 edits)

Hello everyone, 

As the title suggests we are looking for additional members for our rev-share based team. The game we are working on is called Crazywarz:

"Create a character from your own imagination and bring it to life in Crazywarz! Battle against other creative players in various GAME MODES..."

*For more information about the game contact me on discord: kleee#5544

Why discord?

We have our own dedicated discord server where we chat, lead our discussions and reveal important updates. Which is why it's essential for our team members to have a discord account in order to work on the project.

*We use Trello as our team management platform where all tasks are allocated accordingly.

The game is made in Unity engine (2019.1.9f1 at the time of writing this post [latest f version])!

Current team size:

We currently have 14 team members: 

• 7 programmers, 

• 3 3d artists,

• 3 sfx artists,

• 3 texture artists,

• *1 team manager (also a programmer),

• *and me the team leader (also a: programmer, 3d artist, designer and texture artist)

*It's imperative to note that when people are inactive they get kicked (if they haven't contributed to the project at all). I'm checking this every Sunday (so the new members have around a week to do something [you won't be kicked if you joined the team a day before Sunday or 2])

**The work I do doesn't take away from your shares!

We are looking for:

-Animators: It's essential that we get at least one good animator to the team that has an experience using Unity3d animations.*

-Designers: We need a good game designer that can elevate our project to its maximum capability. We are looking to get funding from this project so this role is essential!*

-Other roles that can be good additions to the team:

                         -Programmers (Unity c#)

                         -3d modeling artists

                         -2d texture artists

                         -sound effects and music artists

                         -*Voice acting

                         -*Person that can motivate the team (someone capable of keeping people interested during these hot summer days [no special skill required])

                         -*Potential sponsors (if someone is willing to overlook the production of the game and maybe sponsor us when the prototype is complete)

*These roles are not essential to make the prototype, but are welcome and can be really helpful!

Rev-share:

I keep track and notes of all contributions our team mates make: These notes are visible to everyone and are being updated every Wednesday. Team members get points for contributing to the project (even if what you made doesn't make it to the final selection you'll still get a point for dedication).

*The total amount team members get is 50% rev-share of funding money except for: Sponsors and the team leader**

**Team leader gets 50% = new 100% of the company value and sponsors get approximate evaluation of their contribution in company shares.

***If and after the project has accumulated enough money to meet these requirements, team members can decide to:

1) Take their money and leave the project

2) Take their money and continue working on the project as employees (monthly salary)

3) Take additional shares of the company by adding their shares of the funding to the company => calculation of the shares (you won't have the same number of shares but they'll be worth, money wise, as much as you initially put in)

Sorry for the long post, I tried to make it as compact as possible.

- - -

All in all:

 If you are interested in the project or want to learn more about it, feel free to add me on discord: kleee#5544 and we can talk. 

I hope to be hearing from you!

 Cheers! : )