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kleinba

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A member registered Jul 15, 2017

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I will try to implement your suggestions as soon as possible, but sadly I don't have the time at the moment. (Will be away until Sunday in a week). (I will hopefully do more rigorous play testing on my next project to remedy these problems early).

Kind regards 

kleinba/Emma

(1 edit)

They automatically pull you up, unless you press use on the other hand in which case they will temporarily get turned off (and turn blue). The tethers are also not super strong so shoot tethers as far away as you  can. Jumping will remove all tethers to enable flinging yourself. Tethers will also disconnect when moving too far away from where they are attached. Sadly sometimes the PlayerController likes to keep you stuck to the floor and it helps moving around or off the platform. Hope this helps. (I should really make a better tutorial)